Oh - one more thing. Are you playing the tutorial or not as part of the run? Co-op already requires me to play a few missions solo until the rest of the team can come online, so if we skip the tutorial, that saves some time where it's only 1 player.
That makes sense. We'll see what we can figure out on the coop run! Makes sense for the stitching the 4 POVs. I'd add whatever we have just to be safe. We have 3 guaranteed, maybe 4, so I'm excited to see your solo run too!
Yeah, we're thinking of playing around a bit before doing a full run attempt, since it IS 12 hours or so. I'll let the rest of my guys know Kestral is probably fine too. Thanks for the advice on not rushing heavies/assaults too soon. We were wondering about that too. I am a light mech pilot all day, but I know you eventually gotta up that tonnage to survive.
I'm excited to see what we can path out, and it should be fun! (We probably won't run it until end of the month at the earliest, but it should be good).
For streaming everyone, do you have a suggestion, or should I just have us all stream/record, and then we'll just add each person's viewpoint later in a follow up combined video? (With each of our own separate recordings as well for proof, but audio from only the primary player's PC)
I have a few good buddies who may want to try a co-op run, but I don't know if it's fair to have a lance (all 4) vs only 2 humans. (Or even 3 people in game).
Either way, I'm glad I found this! We've been wanting to hop into MW5 again, so this is a great opportunity to jump back into an unmodded run!