Oh hey, just realised my name's in the list! Did you get the ILs by looking at the end of stage times and subtracting the difference? I could try to log them when I upload some so it's easier for youu
Is there documentation on wall bounces and ground bounces? It seems like every character can do 3 wall bounces before enemies just won't bounce again (allowing the infinites posted above) but sometimes I can get 4 ground bounces instead of 3 and I'm not sure why.
Noticeable when going for grab loops with Floyd: After your grab attack attack jump attack air down attack before land: 1 - If you go into forward Special straight away, you can get 4 loops 2 - If you go into attack, then forward special, you can get 3 loops 3 - If there's a mix of the two, I'm not sure what determines 4 or 3.
Maybe jabs have some sort of combo degradation mechanic?
I hope there's a boss rush category! Mostly because I can get it down to 15 minutes and I'm pretty sure the time can still be cut down by at least 2 to 3 minutes aaaa