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Descrizione
Broke a new second barrier on a already well optimized level! The time can be lowered a little more by dash-attacking into the clear zone. However I use a object boost to kill the first enemy as well as be able to move immediately after dash with no delay. I let the 2nd enemy live as it would be a waste of time to kill, as well as this enemy throws a slow motion attack which allows me to dash up the stairs with no stop time and then immediately jump dash attack the 3rd enemy. This movement is pretty perfect beating this will be hard. As i said i think the dash attack into the end is the only improvement i can think of.
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