Made a video-guide thing for Good Karma Any%
7 years ago
United States

Posting a link here because idk if anyone actually checks the guide section. More details inside

http://www.speedrun.com/infamous2/guide/cz231

Washington, USA
EmeraldAly
She/Her, They/Them
7 years ago

Is there any chance the run is more interesting than it appears?

I have to say, of the five games in the series, this is by far the one I'm least excited about running. Probably will want to get to sub-4, but that'll be about it.

United States

Obviously biased, but I think it's a lot of little quirks in the strats that make this game interesting, like when to use ice grenades vs sticky grenades vs rockets, and managing electricity based on the situation... that, and the fact that I loved the game casually. It's one of those games that's a lot about just playing the game well, and not so much you overpowering the game. The only real notable skip to this point is SHL.

If that doesn't sound appealing to you then this probably isn't your game. Though, you'll probably notice a big difference between your blind run and a run with some of these strats if you decide to go for the sub 4!

Edited by the author 7 years ago
Washington, USA
EmeraldAly
She/Her, They/Them
7 years ago

I'll give the videos a look, but a 3+ hour run that's only execution-based with little to no skips and glitches is about the very definition of "not my kind of run." Don't get me wrong, I love this game to pieces, but the run is just.....ugh.

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