Hey I found a new glitch, it's been time.
- equip the sniper rifle
- zoom
- take a quicksave
- switch to another weapon (the pistol for instance)
- then quickload
it should look like this: https://drive.google.com/file/d/17zWAocQUjsw4NslkxYZtg8kYKjoZ0ZYY/view?usp=sharing https://drive.google.com/file/d/1c_VLiWJrkA5TMDiFmkG27KNFxFxWMhFV/view?usp=sharing https://drive.google.com/file/d/16mFemoIItnX5VblCF5cW-RZyGQt_wS-2/view?usp=sharing https://drive.google.com/file/d/12lsLSQu8x0Lh_qgotYD8E1t1Wq-mS2QH/view?usp=sharing
and now... Your character is out of the zoom mode, but your sniper rifle is still in zoom mode. What's the point? well, you have all of your fov and the damage multiplier is still active, so you can one-shot little enemies, and also it carries on for the 5 shots in your magazine. Cool huh? unfortunately it stops if you give an order, or reload, and you can't melee or launch a nade.
Let's try with the blaster now, same recipe and you have zoomed but not zoomed blaster, but this time you can launch grenades.
Also I figured out that the damage multiplier also affects grenades. (you don't need the glitch for that). So you can use this to deal extra damage.
One useful occurence is in Bodyguards, when you throw all your nades at the second bodyguard, having the blaster zoomed in kills him quicker