How about glitchless ?
6 years ago
France

Hey, so I've been wanting to speedrun that game for about 2 years now and i finally found a friend who'd like that too hurray

But we'd both prefer to play it glitchless and find it a little sad that there's no glitchless category. The puzzles that are skipped take at least like 3 minutes of the run, so i feel like runs that are glitchless and the ones that aren't shouldn't be compared in the same leaderboard. Also glitchless is a little more memory heavy so that makes it a little harder to compare too :3

So how about making that Glitchless any% category ? :)

Crucrux likes this
California, USA

sorry that u cant beat my 7th place time bub

Illinois, USA

The glitches add communication between players which is almost non-existent in a "glitchless" speedrun. I strongly believe that there should not be a second category for glitchless. Especially because then you have to go through what actually constitutes a glitch (e.g. there is a jump in level 3 which skips a long intended puzzle).

However, feel free to submit a time that doesn't use any of the tricks to the leaderboards, nothing is stopping you. You can certainly make a solid time without them, especially considering 4th place doesn't use them. You'd probably be able to beat the run Ben and I did that implemented the new tricks. There are some tiny things that 4th place didn't use that aren't glitches. These cut off portions of puzzles in which they took a long way around as an oversight to a much simpler solution. For example: level 3 is the trick that we did not know about which saves a chunk of time is what I would consider glitchless.

I'm also not sure where how you say glitchless is more intensive memorization of the route. I would argue you would have to know more of the level to attempt the glitches quickly. This is due to the fact you have to know what sections are coming up before they are on screen. Preparing for setting up for the jumps is just as intensive on rote memorization as the normal puzzles, if not more. Also, after a while of playing the game if you forget a puzzle it is really easy to solve them on the fly.

If people want to play glitchless they can submit to the regular category. Games do not need an infinite amount of categories to accommodate people's individual play styles especially when the point is to beat the game as fast as possible.

Edited by the author 6 years ago
France

I get some of your points, but I don't get the one about the number of categories. We don't have a huge ammount of categories so far and half of them aren't even played, so why not create one that we actually want and that would be played ? Also as I said it'd feel a little bit unfair to compare runs that have limitations to the ones that haven't, so i wouldn't be encouraged to upload my glitchless run there. Though you're right about any% being supposedly the fastest category, so I'd be happy to upload my real any% run there.

Belgium

Hello everyone!

Me and my friend speedran this game 2 years ago, with video proof ofcourse, and we kinda lost track on after we got the record of 34 minutes. We recently have more time on our hands and want to get back into doing this game as a speedrun game. Ive noticed that the last run, wich holds the world record, has glitches in them and personally i dont have anything against glitches, but in a category like this, i feel like its pretty unfair to other people who dont use the glitch to be on the same category. I would like to see it split up by glitches and glitchless so people wit more skill and speed, who dont wanna get involved with the hereby mentioned glitches, have a change to compete. And other who want to use the glitches can compete in the other category. So ar its unfair to those who arent useing them, that they dont even have a small chance at getting the record.

I make this post as a opinion and i hope some people follow me on it, no hate for any speedrunner out these who use the glitch, or who dont, were one family.

Love Nooki

Crucrux likes this
Zimbabwe

Hey guys, here's my two cents on it. I think a glitchless category would be fine and actually quite interesting to watch. However, in any game that people speedrun, you have these phenomenal finds someday, it's just inevitable and so I don't think it's fair to say that "others would not stand a chance because they're not using these glitches" , because I hate to say it but this leaderboard right here is actually really dead right now and it's not like people chose to keep running the game without glitches, it's just that their runs are outdated and have not been redone with new strats.

Personally, I'm down for a glitchless category (even though I don't think it'll add much on such a small niche community) but sure. However , I don't agree with taking these times off of the regular leaderboard because of that. This category just mentions "Any%" meaning anything goes, just beat the game as fast as you can. So it includes all the runs and any attempt, Glitchless however will only feature glitchless runs of course, but I don't think the Any% LB should exclude times just because they don't use the fastest strats (yet). New runs of course could after a new category has been made, be submitted to the glitchless lb and only to that one but I don't think we should take off existing runs from the any% LB when they technically still fit and originally have been submitted to it, especially since this LB and this game's speedrun community already is this small and inactive, i think for accuracy we shouldn't really split leaderboards any more than necessary.

On a side note though, love to see you people coming back to Ibb & Obb, the only reason me and Osz stopped was because of lack of competition. Hope someone bops us again someday!

United Kingdom

I'm not a runner in this game, but honestly not having a glitchless is what puts me off from considering it. If you added a separate category because of highwayless, why not add a category for glitchless? It feels weird that there would be a separate one for highwayless because it's considered not fair to compare to normal glitched runs, but to consider it fair to compare glitched and glitchless runs.

Germany

There's the local highwayless category already, which is essentially the same as a glitchless category. Instead of differentiating between glitches and glitchless, the community decided to differentiate between online and local, because glitches (except highways) aren't usable in local mode. So local highwayless essentially doesn't contain any glitches we knew of, only a few unintended puzzle solutions.

United Kingdom

Ah that sounds perfect for me then! Thank you very much for taking the time to reply <3

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