Harry Potter and the Philosopher's Stone (PS1) Forum  /  Fire Seed Skip - Consistent rapid jumps (Video + image)
  pr0tepr0te

I've found that this method works everytime if done exactly the same way. At least I'm 90% sure I'd say. Still haven't figured out how to get the last jump to grab the trees consistently. NOTE: This is basically Deryls strat, I'm just aiming to make his strat 100% consistent or close.

First off a video and then a breakdown:

Step 1: Walk directly into the corner.
Step 2: Press triangle and aim directly at this place (can be tricky before you get a hang): http://i.imgur.com/Es7CMdT.png
Step 3: Press triangle again and quickly start moving into the acute angle.
Step 4: Right before Harry jumps, press pause and keep pause/unpausing with X and START right after each other, until you see Harry bowing down slightly.
Step 5: Hold down+right with either dpad or analog (I use analog) and press unpause and quickly pause very shortly after.
Step 6: Hold right, make sure "continue" is selected and press X and START with one frame in between (almost at the same time, but X first.)
Step 7: This is tricky with your fingers: Hold right again AND R2 on the same time and then do the one frame unpause with X and START as in the previous step. (You're basically inputting precise inputs on two frames)
Step 8: If you now just hold right again and unpause, you should get rapid jumps, and this is how far I've come so far.

I do sometimes get more rapid jumps than in the video, but I think that has to do with either me aiming SLIGHTLY different, or the amount of down+right (step 5) frames are two many/few.
Anyway, just wanted to share what I've found so we can all help to find that beloved consistent fire seed skip that we're aaallll dreamin' 'bout every night!

- pr0te/Tore

slendbedslendbed, TheRedhotbrTheRedhotbr and PurpleSunPurpleSun like this. 
  NanonymNanonym

A fuckin happy GG to Prote, Purple and everyone else how worked on Fire Seed Skip.
Gonna try it soon, after quiting on last setup ^^
HP1 under 1h30 is so cloooose !

pr0tepr0te likes this. 
  pr0tepr0te

Be sure to check out the newest update. I changed step 7 to be more consistent. 🙂

 
  NanonymNanonym

Trying to find a better strat for Step8, and this is where I am :
- Hold R2 to lock Camera.
- Pause-Buffer on 2 frames, holding Left.
- Then, keep Up-Left while pausing, and unpause.
--> Here, Harry jumps and do a double jump after (seems to look like what you have on "Over the Trees"

- If you hold Down-Left just after the first jump against the tree, it seems that you jump higher.

Hope that will be helpful, I continue to try things tomorrow !

 
  pr0tepr0te

Thanks for the feedback, I will look into your findings. Now that step 7 is very consistent, the place you stand in step 8 should be pretty consistent too, so there's hope for a pause-buffer method. When we find that, fire seed skip will be 110% consistent!

 
  NanonymNanonym

Tried a couple of times the full setup, and can't deal with Step 8 (Steps 6 & 7 are 99% consistant, step 4 is a bit more hard but still okay).
I could grave to "over the trees" geometry many times, but with total luck I think. I still work on finding a strat to grab it more consistantly.

 
  pr0tepr0te

I found multiple pause-buffer strats, but it's all different everytime. The grab after step 7 is not consistent, so finding a pause-buffer/consistent strat in step 8 is pretty tough. I hope we'll get it. Otherwise, step 8 IS practice-able, but it will be a hard jump either way. Are you on the Discord server, Nanonym?

 
  pr0tepr0te
(edited: )

I have a strat. Use the d-pad instead. Press up for the shortest amount of time time you can, then quickly move your finger smoothly to left+down and then directly up shortly after.
These inputs are handwritten here and not precise, but should give you an idea:
Frames:
1: Up
2: Left
3: Left+Down
4: Left+Down
5: Left+Down
6: Left+Down
7: Up

 
  NanonymNanonym

I'll try that tomorrow in the afternoon. I'll download Discord tomorrow too !

 
  NanonymNanonym

So, I tried your setup with d-pad, but it doesn't work with me.

Maybe another way to do this (Over the Trees) :
- At Step 8, do a 1-Frame Left. Harry's foot should be about in the middle of a branch.
- Then, Down-Right. Harry should do a jump against the tree.
- Just after the jump, Up-Left, and Harry grabs the geometry.

That setup worked twice on 10 tries (I go back to step 1 everytime).
The main problem is that Step8 position is random, but when my setup was okay, Harry's foot was in the middle of a branch.

Still trying lots of setups, but it's so close !

 
  pr0tepr0te

Great stuff. I will take a look at some more setups today as well. So far, the d-pad works pretty alright for me. Or realistically, I'd say 1/3 tries succeeds. Where I believe the 3rd try would be a little over a minute out of the 5 minutes we have to still save time with the skip.

 
  NanonymNanonym

Can you upload a video of the D-Pad Strat with Controller next to it ? Can't figure how to execute it.

 
  pr0tepr0te
(edited: )

I pause-buffered one frame too long in the beginning, but luckily we have 2 frames to press left. With practice, it could maybe be done without pause-buffering 😃

It's UP for a very short period of time, then DOWN+LEFT for a little longer and then UP again.

 
  NanonymNanonym

Thanks a lot !
For the moment, that's a 20% accuracy on that strat for me. Still working on Over the Trees.
Congratulations for your first FireSeedSkip run !

 
  pr0tepr0te
(edited: )

Thanks!

Yeah it's about 20% for me as well. I noticed it was easier the higher up in the trees you get a grab. A new problem popped up in my runs that happened super rare in practice. Over half of my fire seed skip attempts, I fell OoB. It loses a lot of time. I might have way of avoiding it, but that needs more investigation.

 
  NanonymNanonym

OOB occures only when you press Up for too long during Step 7.
Just have to be a bit careful when you do, and that will be okay I think (never went to OOB except when I tested Long-Press Up).

 
  pr0tepr0te
(edited: )

No no, it's the very moment where you can walk, after the grab, he does a jump instead, and jumps OoB. Just have to find out if we can counter it.

Example from my run:

Edit:
I think actually, if you simply stand still for half a second, he won't jump into OoB when you hit UP. Either that, or he'll drop back down in the level, which is MUCH more preferable than falling OoB. This is just what I believe currently. So the strat is to wait for half a second or something, before you press UP.

 
  NanonymNanonym

I think I have a setup with 80+% for the End.
Pr0te, do you have a skype/facebook/email to communicate with you, for you to test before I post it on the forum ?

 
  pr0tepr0te
(edited: )

Discord is probably the easiest.
otherwise Steam, maybe 🙂

 
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