Category guide, with tips. KenTech
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Category guide, with tips. KenTech
अपडेट किया गया 3 years ago से KenTech_

The first thing you need to understand is what speedrun 𝗰𝗮𝘁𝗲𝗴𝗼𝗿𝘆 you're going for.

𝗚𝗹𝗶𝘁𝗰𝗵𝗹𝗲𝘀𝘀:

To complete a level 'glitchless' you must, not use glitches. As obvious as it it, Yeah Bunny is a bit of a buggy game so even if it's an accident, your ultimate run, will not count. Try to keep up to date with all the glitches and avoid them at all costs.

𝗔𝗻𝘆%

In this category, hence the name, you can do anything. Use glitches, not complete the level as it is intended etc. This is the easiest category to get a good score in, however is the most competitive. Scores are always changing because new glitches are always being found. If you want to use this to your advantage, take a look at what glitches other people are using and try them out for yourself.

𝟭𝟬𝟬%

To finish a run in the 100% category you must finish it. 100% completion. In Yeah Bunny, this includes: • Collecting all Carrots • Collecting all Coins • Collecting all Stars This is by far the hardest category out of the three. But I know you can do it, I believe in you!

𝗧𝗜𝗣𝗦:

  1. Learn the level. It helps alot to play the level you are trying to get a run in, a few times, understand it and find the quickest way to the finish (if you're not going for 100%).

  2. Fresh mind. If you're struggling, stop recording, take a break and have a drink of water. Refresh your mind and play better then ever!

  3. Revive time. When you're so close to the finishing such a hard level reviving might be a smart idea. Of course it does set you back a bit but if you're ahead and on the way to getting a Personal Best or even World Record just click that revive button, it'll do you good.

Thank you for reading, good luck out there and may I wish you the best, KenTech.

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ताज़ा समाचार
No More IGT abuse

any IL runs where the runner pauses will be retimed to use RTA rules.

that includes:

  • runs where the runner used the timer stopped glitch, by using a sign or well timed pause in a chick to pause the timer.
  • runs where the runner pauses jump a lot of times to get yeeted to the finish line.
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