Mistakes: Trial 7 - Missed the setup to get 1-hit U2 ~0.5s Trial 11 - Failed jump timing ~0.5s Trials 19-24 - Played cautious and took extra time setting up each trial ~0.4s
Known time saves not attempted: Trial 16 - Can do cr.mp xx lp.sho (1-hit) FADC cl.hp xx mp.sho (1-hit) FADC ~0.5s? Trial 17 - Remove additional cr.lp ~0.1s? Trial 23 - Can do cr.hp xx ex.sho (1-hit) FADC cr.lp cl.mk xx lk.tatsu ~0.5s?
These all involve extra 1f links. Trial 16 strat is definitely viable, but it turns an easy trial into a fairly difficult one so I didn't want to add it in on top of the strats I was already going for. Trial 17 strat probably isn't worth it as it's an unplinkable 1f link and only worth a fraction of a second (you can technically plink the cr.lk, but chain cancelling will interfere with the plink). Trial 23 strat is an unplinkable 1f link, but it probably saves quite a bit of time as you cut out a lot of unnecessary hits from the ex.sho.