Official timing method for 100% and beyond -
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5 years ago
England

Was there a reason that we moved away from when the play first starts moving and changed it to when we hear Kate's voice?

Pennsylvania, USA

Pretty sure the mods did that because it's a consistent starting point whereas some people start moving immediately or some people wait, etc. That spot with Kate's voice is a always at the same time for everyone though. It just eliminates any minor inconsistencies. That's what I was told anyway.

I like it anyway because with that fade in at the beginning of the game it's sometimes hard to tell when I can move. It causes issues with starting time because if I'm not sure I can move yet, and I start the timer, then I have to reset it before I can move. It's just a pain starting it at the moment of moving on fade in. Kate's voice gives everyone the exact same starting point no matter if you screw up on start or not.

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