Switch vs Saturn
4 years ago
United Kingdom

Clearly the Saturn version has limitations in a real time with the loads, I think it wouldn't be too challenging for runners to pause their timer during loads and unpause as the next level fades in.

I don't know much about autosplitters, otherwise we could just count previous runners time without loads and then round up?

Lemme know what you guys are thinking/feeling:

DesertRat and turbogilman like this
Maryland, USA

I want to play on Saturn as long as possible because of CRT things and input delay. Also long term I wouldn't want the game to be left behind. I plan on getting the Switch version at some point in the near future and haven't gone back to test Mobile Light Force on PC. These things being said open to future discussions and moving the game forward.