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Full Game Leaderboard
Level Leaderboard
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Prologue
Franklin and Lamar
Repossession
Complications
Father/Son
Chop
Marriage Counseling
Daddy's Little Girl
Friend Request
Casing The Jewel Store
Carbine Rifles
The Jewel Store Job
Mr. Philips
Nervous Ron
Trevor Philips Industries
Crystal Maze
Friends Reunited
Fame or Shame
Dead Man Walking
Did Somebody Say Yoga?
The Long Stretch
Hotel Assassination
Three's Company
Hood Safari
The Multi-Target Assassination
By The Book
Scouting the Port
The Merryweather Heist
Minisub
Trash Truck
Boiler Suits
Masks
Tow Truck
Blitz Play
Mr. Richards
I Fought the Law...
Eye In The Sky
The Vice Assassination
The Bus Assassination
Caida Libre
Deep Inside
Minor Turbulence
The Construction Assassination
Paleto Score Setup
Military Hardware
Predator
The Paleto Score
Derailed
Monkey Business
Hang Ten
Surveying The Score
Bury The Hatchet
Pack Man
Fresh Meat
The Ballad of Rocco
Cleaning Out the Bureau
Reuniting The Family
Architect's Plans
Legal Trouble
The Bureau Raid
The Wrap Up
Lamar Down
Meltdown
The Good Husband
Parenting 101
Doting Dad
BZ Gas Grenades
Bugstars Equipment
Fire Truck
Driller
Cargobob
Gauntlet - Pillbox Hill
Gauntlet - Rockford Hills
Gauntlet - Mission Row
Stingers
The Big Score
Something Sensible
The Time's Come
The Third Way
Pulling Favors
Pulling Another Favor
Pulling Favors Again
Still Pulling Favors
Pulling One Last Favor
Shift Work
Paparazzo
Paparazzo - The Sex Tape
Paparazzo - The Meltdown
Paparazzo - The Highness
Paparazzo - Reality Check
A Starlet in Vinewood
Grass Roots - Michael
Grass Roots - Trevor
Grass Roots - The Pickup
Grass Roots - The Drag
Exercising Demons - Michael
Exercising Demons - Trevor
Exercising Demons - Franklin
Rampage One
Rampage Two
Rampage Three
Rampage Four
Rampage Five
Target Practice
Fair Game
Sidetracked
The Civil Border Patrol
An American Welcome
Minute Man Blues
Vinewood Souvenirs - Kerry
Vinewood Souvenirs - Tyler
Vinewood Souvenirs - Mark
Vinewood Souvenirs - Willie
Vinewood Souvenirs - Al Di Napoli
Vinewood Souvenirs - The Last Act
Closing the Deal
Surreal Estate
Breach of Contract
Risk Assessment
Liquidity Risk
Targeted Risk
Uncalculated Risk
The Last One
Triathlon: Vespucci
Triathlon: Alamo Sea
Triathlon: Coyote Cross Country
Street Race: Airport
Street Race: Freeway
Street Race: City Circuit
Street Race: South Los Santos
Street Race: Vespucci Canals
Off-Road Race: Mineward Spiral
Off-Road Race: Canyon Cliffs
Off-Road Race: Lakeside Splash
Off-Road Race: Ridge Run
Off-Road Race: Valley Trail
Off-Road Race: Eco Friendly
Seashark Race: Los Santos
Seashark Race: East Coast
Seashark Race: Raton Canyon
Seashark Race: North East Coast
Chasing The Truth
Delivering The Truth
Unknowing The Truth
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The any% full run is actually interesting somewhat. None of these points exist for in the individual level runs. You start with C4. If people actually competed in the individual level categories it would simply be who can select and blow up c4 the fastest in 98% of the cases. No one even bothers to submit an actual run to the category, they just put a classic % run for it. What I am not sure on, is whether the any% NMS category is necessary for the individual level runs. I think the classic % individual levels should certainly stay but I am not sure if there is enough of a difference in the way the missions are done to make the differentiation between any% nms and classic % worth it. 95/100 times a taxi is used in a full run it is to go between missions. The category makes sense for full runs because you do end up doing some strats that are different from classic % but this is not really the case for individual levels. People generally just do a classic % run and submit it to all three categories. What do you guys think? Remove any% individual levels? Remove both any% and any% nms individual levels? Just simply write the classic % rules for all individual levels? |
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| FeurigeriliasFeurigerilias likes this. |
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Either that or here's another option. Familiarize yourself with which missions would be completely removed: http://www.speedrun.com/gtav/thread/1dzcx/1#1zsh0 Remove all of the missions without a time stat on the results screen. Same for the recently added strangers and freaks missions (someone will have to post which of these have a time stat). In the end, everything with a time stat can be added to that leaderboard, assuming something is currently missing. One category, Any%, and here's how this will work. Since using a mission skip and taking a cab prevents you from seeing your mission time, these wouldn't be options when doing ILs. The category will remain Any%, but if you do something which blocks the mission time, your time will not be considered. We'll no longer use RTA for timing. The results screen time stat will be what you post in your submission. The benefits of this would be a very simply verification process. 100% accurate times on the leaderboard. Yes, some missions will be removed, but I think that's fine. The other GTA leaderboards only include levels with time stats, so this would be following that trend. |
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While it is a good idea, I would prefer that no missions be removed. Removing 30 whole missions seems a tad bit extreme when the only benefit is a different timing system. It would also make things a tad confusing, given that Any% is associated with mission skips and taxis, but specifically for ILs any% would not have you be able to use either. It would be "Individual Levels using Classic % rules" but we would just call it "Any % Individual Levels". Simply removing the other categories maintains the category meaning consistency. I think just removing both any% and any% NMS categories and writing the classic% rules would be better. It would be something else entirely if fewer missions would be effected but if we went down that route it would remove almost half of the missions, I think that is too many. |
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It could just say "In-game time" or "Mission Time (results screen)" instead of a category name. People will understand. Categories shouldn't even be a part of a level leaderboard. Usually level leaderboards organize by a difficulty, and since there's no such thing here, it should just be a column titled "(something having to do with in-game time)". The simplest way to explain what you are allowed to do/not do is to just state that if the results screen doesn't give you your time, it's an unacceptable attempt. This way we can avoid people complaining about their favorite category not being a part of the board. I really think we should keep this as simple as possible and only include the levels/missions that have a time stat. Many missions are missing from the other games' IL board simply because of a missing IGT stat. This board should be no exception. |
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I feel we might be somewhat over complicating things. What the board ultimately attempts to do is allow people to compare and race in individual missions. The reason why I do not like your proposal is that it effectively removes 30 tracks with effectively no gain. There is nothing necessarily better about the in-game timer bar that it makes verification easier. Given how few people submit anyway, you likely won't have many to verify. Additionally, you will have even less when you remove the other two categories 😛 If there is even a dispute over a time, it does not take much effort to check. No one likes any% except me and I was the one who asked for it to be removed 😛 When it comes right down to it, the person who is most likely going to run each of the ILs the most is me. No one else is probably going to give two shits either way. If we want to be democratic, we should put it up for a vote but I would be very surprised that anyone who runs this game would care enough to vote bar me, Toriks and Havii. |
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The main reason I feel only these missions should be included isn't because of the other boards, that's just an additional point, but because RTA begins with an arbitrary starting point and end point. Yes, a large amount of missions are missing, but you're still left with a massive list. The board isn't meant to exist in an attempt to get people to practice every mission. Also, I don't think the establishment of this board should be based around a current day belief that it will never become popular. I picture other IL boards and imagine if they hadn't used the results screen time for their timing from the get-go. I'm positive these would be much less popular today or possibly would have never gained enough attention to grow if the game didn't give an accurate time at the end of the attempt. |
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"RTA begins with an arbitrary starting point and end point" It is not about practicing every mission it is about the contest on the individual missions. Let me put your point in another context. Let us say we have a racing game with 70 tracks. You are a developer. You say to your player base "I am going to remove 30 tracks because I don't like the way they are timed, but don't worry, you still have 40 tracks to play on". Doesn't that sound...odd...to you? I think there would be more questions of "Why can't I submit times for 30 of the missions?" than there would be questions about anything else. Let us run over where we disagree. What it comes down to for me is "Does it make sense that we should not have records for 'Franklin and Lamar', but we should have them for 'Masks'?". The first mission is quite skill based and interesting. The second takes two-three seconds to complete. Your argument is that Masks is deserving because the developers arbitrarily decided to stick a timer there for an achievement. I don't think the developers arbitrary determination of achievements should determine what missions we keep records for. |
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I'm referring to IL boards like What you've described in your post is exactly what Rockstar chose to do. Why did they decide 30+ missions shouldn't include a time stat? I have no idea. It's absolutely awful design, but it's what they chose. An RTA time will be close to the accurate time, but never will be 100% accurate, and that alone should be enough to validate having only the missions with a time stat on the board. I can't think of any other popular IL boards that use RTA timing. People are attracted to 100% accurate timing for very short speedruns/ILs. IL boards are synonymous with using an in-game timer (usually an end of mission screen). Continuing to use RTA will just set this board down the wrong path. |
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Well, yeah, that's what will happen if we can't agree. Though, in my opinion, it makes the board look extremely sloppy and unorganized. |
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Kyle forgive the length of my post, I cut it down significantly but I had to leave in what I am responding to. You are ignoring so much of gaming/tech history when you make this statement Kyle. It had nothing to do with the timing system or the date of board creation. 2016: Why do these differences matter? In the year 2000 when you finished a game, that was it unless you invented a way to entertain yourself within the game. You didn't have other games. THIS is why individual level boards were developed for these games, it was a different time. You had to make your own fun. Compare this to today. When most people finish a game, people just move onto the next thing. For those who are still interested in the game after completion, and want to play more in the game, they don't need to make their own fun. They don't need to run the missions over and over. They go play the Online game. I can assure you that if there existed a million easily accessed games when golden eye 007 came out, including an online golden eye 007 world, that leaderboard would be as empty as our own. If there were people who WANTED to run GTA V ILs, they would have made the board earlier. There was nothing stopping anyone from doing so. The boards late creation SHOWS the lack of interest and articulates how much gaming has changed. Even that 007 board is likely dead or at least much much less accessed compared to before. "What you've described in your post is exactly what Rockstar chose to do. Why did they decide 30+ missions shouldn't include a time stat? I have no idea. It's absolutely awful design, but it's what they chose. " "An RTA time will be close to the accurate time, but never will be 100% accurate, and that alone should be enough to validate having only the missions with a time stat on the board. " "I can't think of any other popular IL boards that use RTA timing" "People are attracted to 100% accurate timing for very short speedruns/ILs. " "IL boards are synonymous with using an in-game timer (usually an end of mission screen)." "Continuing to use RTA will just set this board down the wrong path" I have been up for 20 hours. I am tired. I am going to bed. Good night. |
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These other boards never switched over to RTA timing for a reason, and it wasn't to keep a tradition going. IGT is the best possible timing for competition, and there's no changing my opinion on that. Unless you're importing your video into video editing software and timing from the first to last frame, your RTA time is almost always going to be inaccurate. Are you seriously thinking you'll get an accurate time from eyeing it? You might think it's 1:11.950 when it's actually 1:12.050. This is why I've always removed the milliseconds people include in there submissions and rounded down when they used RTA. This is likely what the game does as well, though it might round up after a decimal of .95 or .97 like it does in Goldeneye and Perfect Dark. I never said Rockstar should have focused on speedrunners when making their game, that's just how you interpreted it. I just find it extremely bizarre that they refused to include a historically common video game statistic on 30+ missions while including it on 45+ others. I'm starting to feel you have a problem with the opinion creation process. Am I not able to examine how other similar operations work and come to the conclusion that they're doing it in the best possible way? There's no changing my views on this and clearly you're not going to budge either, so obviously the following must happen: |
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Actually, these additions don't need to happen if no one wants them (I'm not going to do ILs). If someone wants Any% and/or NMS to stay because they like doing them, then I would say we should keep them, but at least start doing proper strats for these categories so they're not just filled with Classic% attempts. |
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" Unless you're importing your video into video editing software and timing from the first to last frame, your RTA time is almost always going to be inaccurate" The bottom line Kyle, you do not run this game. You have never run this game. Yet you seem to believe from this fountain of lack of care or involvement in this game you can determine what is best for it. Mate, it is very easy to be willing to gouge a game of its content WHEN YOU DON'T RUN IT! I assure you that if you ran the game you would have a different opinion in regards to gouging content because you want to use a different god dam timing system because you think it is pretty. "Am I not able to examine how other similar operations work and come to the conclusion that they're doing it in the best possible way? " " IGT is the best possible timing for competition" If you look down our discussion Kyle you have been pulling at straws to defend what is ultimately an absolutely insane point of view. I have shown every time you have found some contrived reason to use this timer why what you are saying is wrong. YOU Kyle, just you, like a particular timing system for what appears to be entirely nostalgic reasons. That you think you have other reasons is immaterial to me. This is not a good reason to gouge the game of content. "Am I not able to examine how other similar operations work and come to the conclusion that they're doing it in the best possible way?" All your options you put forward are predicated on something I do not agree with Kyle. I do not agree you should have any input or that you should be the deciding factor in what categories exist. You do not run this game. There is no one who runs this game calling for In-Game timing. Just you. You alone. A non-runner. I do not believe I should decide what happens, I believe the present runners of this game should. I asked for the mods to be involved because they are the only one's who can make the changes. I did not ask because I believe you have some special wisdom related to GTA V. So ultimately I want you to answer two questions: |
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I would say give it the same treatment as gay tony ILs Go by ingame time and have the categories any% and 100%. Those % numbers mean the completion % at the end of the screen. Obviously runs with 100% stat can be submitted to the any% LB. And it doesn't matter if you use taxis, skip mission parts or whatever. Of course if using taxis reduces your % counter the run can only go into any%. That would make runs very easy to verify + it would add some variaty to missions if you want to get 100%. 100% masks anyone? |
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| KyleKyle likes this. |
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The fact of the matter is, most boards use IGT and I've come to the conclusion that this is the best way to do it. Claiming this is an insane view is insanity in itself. Are you expecting every submission from this point until the end of time to be downloaded and verified to the thousandth decimal place via video editing software OR, do you want a board filled with times that are off by so many hundredth from the actual RTA time simply because the consensus is we will allow the submitter to decide what time they achieved based upon their reaction times? Both of these are horrible for the future of this board when there's an IN-GAME TIMER just sitting there for 40+ missions and many more races, activity missions, etc.. Why the hatred for the IGT when every last attempt from however many people go for IL times is UNIFORMLY rounded up or down depending on the decimal the game is tracking behind the scenes? The key word is UNIFORMLY if you fail to realize. IL boards are not meant to be anything more than a place for competition. It's not about showcasing, it's not about creating tutorials, and it certainly isn't about going further than even the game goes to figure out your RTA time down to the thousandth decimal place. The Goldeneye IL board is the most competitive board I have ever seen and it's been going strong since pre-2000, with a major surge when live streaming/Twitch came around. I've been following this board for a few years now and I've seen how intense the competition is there. This is a game where most of the IL WRs are under A MINUTE, as of current day. Every last one has at least 300-600 unique players with at least one submitted time. So, surely they've switched to RTA with such a competitive board and a measly in-game timer to judge all? Hell no, and they never will, because the IGT is the "God" that judges all uniformly. No one has to question the legitimacy of times on that board (in extremely rare situations they do). No one has to wonder how many decimals they're off by due to reaction times and proceed to check via other software. None of this goes on. Instead, they grind out attempts, hoping to see a 1-how ever many second time save on the results screen, and then they take this video and it's respective time and submit it to the board. This is how you create serious competition, just as it's been done of many other IL boards spread around the internet. Clearly your biggest issue is the removal of the 30 missions. As I made clear on my third to last post, this shouldn't happen if someone feels strongly against it, and someone does, so it won't happen. My recommendation is to have a board with only the missions that have an IGT, use the IGT for submissions, and be left with a board with one column. With that said, I'll resign from being a moderator. Jolzi, if you use a mission fail skip, taxi, or cheat code during the attempt, the results screen doesn't display your time. |
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"I've come to the conclusion that this is the best way to do it" "Are you expecting every submission from this point until the end of time to be downloaded and verified to the thousandth decimal place via video editing software" "Why the hatred for the IGT" "UNIFORMLY" "IL boards are not meant to be anything more than a place for competition. It's not about showcasing, it's not about creating tutorials, and it certainly isn't about going further than even the game goes to figure out your RTA time down to the thousandth decimal place. " "The Goldeneye IL board is the most competitive board I have ever seen and it's been going strong since pre-2000, with a major surge when live streaming/Twitch came around" "I've been following this board for a few years now and I've seen how intense the competition is there." You are continually creating a fallacious argument equating correlation with causation to argue that the competition is caused by the IGT. Can we all please acknowledge that all the actual speed runs, the most competitive, DON'T use an IGT? Yet are still fricking competitive? For the last time, the reason 007 is competitive is not the dam timing system. It is because of both the game and when it was developed. Both variables related to the game and it context, none of which exist for GTA V. This game is not 007, and for all the reasons I mentioned previously, will never become it. "Clearly your biggest issue is the removal of the 30 missions. As I made clear on my third to last post, this shouldn't happen if someone feels strongly against it, and someone does, so it won't happen. " "My recommendation" |
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