Fix the Level Leaderboards NOW.
Deleted
8 years ago
New South Wales, Australia

Racing. Let me address 100% first as it is the only category that we might eventually have. Until four days ago there was effectively no one running individual levels. There are still very few runners doing it, or who have the time to run at all. The fewer categories there are the more centralized and focused people will be in terms of submitting times. This will increase the likelihood of competition in the individual runs themselves. We will likely have a 100% eventually, but only when the original individual levels have been submitted to. There seems little reason to introduce another 100 dead levels.

You seem to have confused Any% and any% NMS. These are very different categories and I will address them both (There are reasons why these points don't apply to Full-Game Runs) Any%: In individual levels you start with all weapons. This means that you start with C4. It takes about 21 seconds (with a good PC) to kill yourself 3 times and skip ahead using C4. This means that ANY mission segment that takes over 21 seconds should not be done, you should just skip it. In the individual levels, this is 98% of the runs. If you saw any of my "Any% WRs" it was just me exploding myself with C4 12-16 times. Additionally, there is an issue that people load the game at different speeds. Over the course of a full NMS run it doesn't matter as much and in individual missions there are few natural loads. In individual levels, for an any% run, the person with the faster loads WILL have the WR. Each death causes a loading screen so you will have perhaps over a dozen loading screens over the course of a few minutes. There is very little skill involve in blowing yourself up 3 times, meaning that the difference in times for the categories will simply be a ranking of PC loading speeds.

Any% NMS: If you have the WR in the classic % individual level, this should mean you will have it in the any NMS as well. There is no skill in taking a taxi, none. You can't do it better or worse than another player unless it is determined by RNG. Meaning that if you are the BEST at the classic % individual level, then you should be the best at the any% NMS. Therefore there is no need to have a second category. Additionally, many missions do not allow Taxis and thus about half of the missions classic % and any % NMS would be identical. Even worse, in missions where you have a 1/10 chance of having a taxi spawn on the road, you will have to restart over and over and over and over until you get the RNG taxi spawn in order to have a competitive time. It would eventually mean that the SOLE determinate of whether or not you have the WR is whether or not you got a free taxi on the road. Classic % is kept because it gives the greatest ability to differentiate skill of runners, and therefore it is more competitive. Giving every single person the exact same skip that takes no skill to do does not give us anything other than a much more crowded leaderboard.