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Full Game Leaderboard
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Prologue
Franklin and Lamar
Repossession
Complications
Father/Son
Chop
Marriage Counseling
Daddy's Little Girl
Friend Request
Casing The Jewel Store
Carbine Rifles
The Jewel Store Job
Mr. Philips
Nervous Ron
Trevor Philips Industries
Crystal Maze
Friends Reunited
Fame or Shame
Dead Man Walking
Did Somebody Say Yoga?
The Long Stretch
Hotel Assassination
Three's Company
Hood Safari
The Multi-Target Assassination
By The Book
Scouting the Port
The Merryweather Heist
Minisub
Trash Truck
Boiler Suits
Masks
Tow Truck
Blitz Play
Mr. Richards
I Fought the Law...
Eye In The Sky
The Vice Assassination
The Bus Assassination
Caida Libre
Deep Inside
Minor Turbulence
The Construction Assassination
Paleto Score Setup
Military Hardware
Predator
The Paleto Score
Derailed
Monkey Business
Hang Ten
Surveying The Score
Bury The Hatchet
Pack Man
Fresh Meat
The Ballad of Rocco
Cleaning Out the Bureau
Reuniting The Family
Architect's Plans
Legal Trouble
The Bureau Raid
The Wrap Up
Lamar Down
Meltdown
The Good Husband
Parenting 101
Doting Dad
BZ Gas Grenades
Bugstars Equipment
Fire Truck
Driller
Cargobob
Gauntlet - Pillbox Hill
Gauntlet - Rockford Hills
Gauntlet - Mission Row
Stingers
The Big Score
Something Sensible
The Time's Come
The Third Way
Pulling Favors
Pulling Another Favor
Pulling Favors Again
Still Pulling Favors
Pulling One Last Favor
Shift Work
Paparazzo
Paparazzo - The Sex Tape
Paparazzo - The Meltdown
Paparazzo - The Highness
Paparazzo - Reality Check
A Starlet in Vinewood
Grass Roots - Michael
Grass Roots - Trevor
Grass Roots - The Pickup
Grass Roots - The Drag
Exercising Demons - Michael
Exercising Demons - Trevor
Exercising Demons - Franklin
Rampage One
Rampage Two
Rampage Three
Rampage Four
Rampage Five
Target Practice
Fair Game
Sidetracked
The Civil Border Patrol
An American Welcome
Minute Man Blues
Vinewood Souvenirs - Kerry
Vinewood Souvenirs - Tyler
Vinewood Souvenirs - Mark
Vinewood Souvenirs - Willie
Vinewood Souvenirs - Al Di Napoli
Vinewood Souvenirs - The Last Act
Closing the Deal
Surreal Estate
Breach of Contract
Risk Assessment
Liquidity Risk
Targeted Risk
Uncalculated Risk
The Last One
Triathlon: Vespucci
Triathlon: Alamo Sea
Triathlon: Coyote Cross Country
Street Race: Airport
Street Race: Freeway
Street Race: City Circuit
Street Race: South Los Santos
Street Race: Vespucci Canals
Off-Road Race: Mineward Spiral
Off-Road Race: Canyon Cliffs
Off-Road Race: Lakeside Splash
Off-Road Race: Ridge Run
Off-Road Race: Valley Trail
Off-Road Race: Eco Friendly
Seashark Race: Los Santos
Seashark Race: East Coast
Seashark Race: Raton Canyon
Seashark Race: North East Coast
Chasing The Truth
Delivering The Truth
Unknowing The Truth
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I'm going to give my honest opinion on the matter, I dont think their should be an FPS cap at all. |
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The statement "because it's their preference" assumes that everyone is equally capable of doing that. That is of course not the case. I am not sure how much effect FPS has in hit and run, but it is significant in GTA V. If you believe world records should be determined by hardware rather than skill, that is of course a difference of values that I will have trouble cracking. There is no objective 'best' measure of speedrunning. I view it as skill, you are more comfortable with it being more related to money, we disagree. |
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I agree with you viper to an extent, of course not everybody has the capabilities especially financially to have high end machines and be able to run at whatever FPS they want But that Is just how it is sometimes i dont think that alone should warrant a cap. |
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The simpsons hit & run comparison is highly misleading because first, the game's from 2003 and even the most potato of PCs (within reason) even whilst streaming with high quality settings can hit 144fps, and the game becomes unplayable at 200+ fps anyway, so there's no real incentive for anyone to get more hardware to get free timesaves. |
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I would argue at that Orch, because I know for a fact quite a few runners struggle to hit 125 while streaming or even 90 in some cases with semi decent hardware. |
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Also the sooner people accept that console speedrunning is irrelevant to PC speedrunning the better off PC speedrunners will be. Console runners having hardware advantages historically, even on examples that seem extremely relevant like GTA console speedruns, while unfortunate, should be ignored, because there weren't any simple ways to deal with those, like you couldn't limit ntsc consoles to 50 or mod pal consoles to 60. Here with PC speedrunning such issues can be identified, and the necessary changes can be made to make it a little bit fairer for everyone. |
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You can filter the leaderboard to show only console runs, so I don’t see the issue. |
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The "previous world records will never be beaten" reasoning for the FPS cap is an absolutely awful way of thinking, considering how long the runs are and how much RNG is involved. And why was this brought up now, when Toriks has beaten Viper's PB, and not before? And why is everyone talking about speedrunning being a show of skill and not who has a bigger wallet, when the HDD vs SDD loads are still a thing? The whole reasoning behind this rule is incredibly flawed. |
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| EllieChanEllieChan and FingerQuickFingerQuick like this. |
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If I understood Chilly well enough, issues only arise if framerate goes above 120 fps? Based on this line: "Until you go beyond 120fps, that is." If this is true, wouldn't 120 fps be a good limit then? Sure, some people might not be able to reach it (myself included), so there will still be some 'fork over the money' aspect, but at least it won't be 'fork over as much money as you can, the more the better', but it will have a hard limit. It may cause issues now, but it should be a lot more future proof as PCs evolve. |
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(edited: ) |
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@s. I think he was saying that above 120 fps you have a breaking of the intended mechanics of the game, this shouldn't really be an issue for speedrunners. It is more an issue that not everyone can do it. At the end of the day, testing of the 90 fps cap seems to suggest things are too far gone for us to really implement anything. I agree that putting a 120 fps cap would have the least negative impact and protect the runs against future incredible powerful hardware, but I think there is a general tone of sickness of the whole discussion. I should have fought harder to have this resolved 11 months ago but I was tired from copping so much from the previous two votes.At least by removing the cap the submitted runs, and the runs on the leaderboards, will once again be congruent. At least we now know how wide spread the impact of FPS is on the game, even beyond car physics. |
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