Fixed frames during vigi om0 setups suggestion
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Fixed frames during vigi om0 setups suggestion

FPS toggling tools didn't completely solve preventing random frames during vigi om0 setups due to cycles. This doesn't exist in GTA:VC and would be a great QoL change even if it required some game file modifications.

Ohio, USA

I think that the FPS cap did plenty enough to make runs at least fairly consistent. SA is a different game from VC, and not everything will be the same. Game file modifications are probably a hard no from the mods, and FPS capping changed the run enough.

cchwz likes this
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