New "skips" in tournament matches
3 years ago

As you may already know, this game was poorly programed and developed , thus throught the years players have been able to find a lot of glitches and bugs mostly by accident. Some are game breaking and result in either softlocks (AI wins and leaves the table) or destroying the entire save file (El Paso matches).

Anyhow, for a while now I have been interested in the weird mechanics that revolve around exiting the game while in a match, and for the past few days I have been trying to figure out what that can result into and if at all could serve any purpose for the speedruns of this game. So far I have learned that simply leaving and entering the game during certain actions can have a variety of results, for example: Exiting the game while someone is busted can result in them returning to the table and still being able to play, all the players (including you) can become ghost players (only the shadow is reflected on the chair), removing players that are supposed to come to the table when enough players have been busted or even players that leave your table, as well as removing both a player that has been busted and the player that won the round.

I do not fully understand how and why these things happen, and I can't put my finger on what triggers what, I played for a while and I noticed different outcomes when doing pretty much the same thing at the same time. If anyone wants to come along in the discovery journey feel free to do so.The setup doesn't need too much explanation, you can see how it works here:

Note: There are a few softlocks that can happen, idealy you would only use this untill you are able to leave the game and still win (4th, 5th, 6th place), It would make sense to only be used in tournament matches, one on one and 5 player matches (primarly the Stagecoach, Train and Riverboat) do not benefit from the glitch as you generally bug the game and you would have to drop out or else the game stays in a softlock-like state. Abusing the exit game mechanic too many times in a row or in uneeded places may result in a solflock or even worse a dead save file.

I also would like to seize this opportunity for a potencial discussion on how to implement this into the current route(s) for Any% and misc runs, and if a separation of categories of Any% with or without this glitch would be fitting

@LordRemyngton has stated that he wasn't able to reproduce the glitch on the Standard Edition of the game, if anyone else can get it done, please let us know.

This thread will be updated with more videos and news on a proper way to achive it and other stuff that comes along with it.

Edited by the author 3 years ago
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