quick retime check :)
3 years ago
Florida, USA

https://www.speedrun.com/google_quick_draw/run/zx2e475m should be 27.067 https://www.speedrun.com/google_quick_draw/run/zn8rge8z should be 26.900 https://www.speedrun.com/google_quick_draw/run/pm3e37wy should be 27.400 https://www.speedrun.com/google_quick_draw/run/z5371v5y should be 27.567 https://www.speedrun.com/google_quick_draw/run/y25kxx7y shouldn't be valid, doesn't show the start https://www.speedrun.com/google_quick_draw/run/zgwrgxdy should be 29.510 not .051 https://www.speedrun.com/google_quick_draw/run/y91nnvem should be 30.860 https://www.speedrun.com/google_quick_draw/run/y6lk6g6y should be 31.233 https://www.speedrun.com/google_quick_draw/run/mk33d01z should be 30.667 https://www.speedrun.com/google_quick_draw/run/znk5pw7z should be 30.700 https://www.speedrun.com/google_quick_draw/run/y4w8jekm should be 30.867 https://www.speedrun.com/google_quick_draw/run/zqr414xy should be 31.533 https://www.speedrun.com/google_quick_draw/run/zprw0qvm should be 31.367 https://www.speedrun.com/google_quick_draw/run/y90njkky should be 31.933

it's a shame to see a game where milliseconds are so important have mods that don't even check the timing on any of the runs :| someone took a 3 year old wr by submitting a faster time than they actually got and nobody bothered to check if it was right, very cool

Edited by the author 3 years ago
Gaming_64, AslanTZ and 6 others like this