(He/Him, They/Them)
|
(edited: ) |
I'm assuming force quitting on the exact frame at which the game says "100%" is fine, but force quitting 1 frame sooner (aka when the progress bar still says "99%") will get the run rejected. |
|
(He/Him, They/Them)
|
|
Am I correct? |
|
(He/Him)
|
![]() |
You’re correct. The cube must be at 100% percentage or completely inside of the wall. 99% will get your run rejected faster than the speed of light. |
|
|
(He/Him, They/Them)
|
|
👍 |
|
|
|
yeah |
|
(He/Him, They/Them)
|
|
@JacobyGod96JacobyGod96 OH I see what you did there XD. "At the speed of light" lol |
|
(He/Him)
|
|
Is force quitting when you exit the game at 100%? I'm asking because when I submit a run is asks for "menu type" and says classic or force quit. |
|
|
(He/Him)
|
![]() |
Classic is just letting the game run after hitting 100%, and being able to menu from there. Force quitting is quitting/exiting the game when you’ve reached 100% completion on a level. |
|
|
(He/Him)
|
|
Ok thanks |
|
![]() |
Thread | Author |
---|---|
Are GD runs retimed in a perfect 60FPS?
Last post
|
7 replies
|
Dumb theory that is probably correct.
Last post
|
8 replies
|
dumb any% question
Last post
|
aarexxaarexx
2 replies
|
Any% vs. 100% question
Last post
|
2 replies
|
i need a moderator
Last post
|
nyoshi10nyoshi10
0 replies
|