Arizona, USA
Forum: Castlevania (NES) Thread: Damageless? Started by: ViggoTheeCarpathianViggoTheeCarpathian |
You might want to clarify the Koops Rules to avoid any potential confusion in the future. It just means no crits and no cave skip. Other damage boosts from the run are allowed AFAIK. |
Forum: Castlevania II: Simon's Quest Thread: Damageless Category - Question Started by: SeamlessLinkSeamlessLink |
I've added that you can't take swamp damage either in the run to the rules and how to get past them in order to avoid any possible confusion. I don't think that was going to be a problem, but better to make sure it doesn't based off slightly vague phrasing. |
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Forum: Castlevania II: Simon's Quest Thread: Potential new category Started by: BeatCrohnsBeatCrohns |
If there is a Reverse Dungeon Order category, perhaps a True Mansion Order run should also be considered on the NES and FDS. |
Forum: Castlevania (NES) Thread: Castlevania Anniversary Collection Started by: KomradeKontrollKomradeKontroll |
Worst case scenario, Anniversary collection runs could always be submitted as an emulator category since that's essentially what the Anniversary collection is. Glorified emulation on modern consoles. |
twin0megatwin0mega likes this. |
Forum: Castlevania (NES) Thread: Everdrive Save States Started by: freelandfreeland |
I decided to make a bunch of save states for beginning, intermediate, and advanced players for the Everdrive and posted it on the resource page. It's more to give newer players who have the Everdrive a set of save states they can download and work with. It covers most of the run with the differing difficulty levels in the run itself. |
NeoKadNeoKad, 2snek2snek and |
Forum: Castlevania II: Simon's Quest Thread: Practice Rom Available Started by: freelandfreeland |
Thanks to Canight, we have a practice rom for CV2 that shows Simon's Y Subpixel value in real time. Tested it and it works on my Everdrive fine with the subpixel value listed on the top-right corner of the screen. Someone will have to test to make sure it works on Powerpak just to be 100% safe. Have fun experimenting with floor drop setups! |
2snek2snek likes this. |
Forum: Castlevania: Rondo of Blood Thread: new platform separation for submissions Started by: |
Can you please not badger the mods in the forums every time you get a PB? |
Forum: Castlevania II: Simon's Quest Thread: New to speedrunning, wanna start with CV2 Started by: BloodSweatAndCodeBloodSweatAndCode |
To answer your questions: |
Forum: Yu-Gi-Oh! The Falsebound Kingdom Thread: Kaiba Story No Money Cheat Route Started by: freelandfreeland |
I got it down to 3:10, but the biggest missions that could kill the run are Framed, Lord of the Plains, and Dragon Lair because the route involves putting Kaiba through a gauntlet of battles. I might elect to go with Healing Items to counteract that issue in Framed and Lord of the Plains. I'm going to see if the route can also earn enough money to get the 18 power up items I need to run this full blast. Once I have the best run routed and complete a run, I'll post a guide to this page for anyone interested in running the Kaiba category without the Money Cheat. |
Forum: Yu-Gi-Oh! The Falsebound Kingdom Thread: Kaiba Story No Money Cheat Route Started by: freelandfreeland |
I'm currently working on routing the Kaiba story, which IMO should have 2 separate sub categories for money cheat and no money cheat (same with Yugi Story). I currently have it down to about 3:25:00 for anyone that runs to run the category today and possibly could get it down to a 3:20:00. |