Description

I got lucky on half of the stages for get a sub 5 Timer starts at 00:10 and ends at 05:02 Tips for each round: Round 1: Try to land on them with Down Air to Forward Smash (you can charge it for extra knock back) Round 2: This works for me most of the time, start hitting Cloud with Forward Air to Forward Tilt, then try to spike him with Down Air. But if doesn't spike him, use your second jump to Neutral Air or Forward Air. Round 3: Mewtwo's multi jabs have enough knock back to send Ryu or Ken to the blast zone. Round 4: Richter will use Aerial Dodge to avoid getting combo'd. Push him away from the stage (left side) and gimp him with your aerials. Round 5: Use your Tilts for damage. Any smash attack will be hard to land. Round 6: Don't let them stay together, try to separate him so you can safely use Forward Smash. Down Air's spike is hard to hit off stage considering how small they are (except Lucario). Final Round: Forward Air is recommended since you use two of them during a jump.

Classement
Niveau
Mewtwo
Catégorie
Classic 9.9
Solo/Co-op
Solo
Partie
Classement
Deuxième place
2nd
Temps
4m 52s
In-Game Time
2m 56s 820ms
Date
4 years ago
Plateforme
Switch
Détails
Vérifié
4 years ago
Soumis
4 years ago
Statistiques du jeu
Abonnés
1,607
Parties
5,950
Joueurs
1,064
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