Any% (Memory Manipulation Route)
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Any% (Memory Manipulation Route)
Mis à jour 1 year ago par Symm

** Starting Manipulation:**

  • Make sure you have a save file.
  • Soft Reset on title screen.
  • Hold Start until NEW GAME screen appears
  • Time a B press for Seed 72. (It's 5 frames after first input is allowed)
  • Head into training (If you accidently hit Save, it will change your RNG)
  • Config before you move: > Message Speed: Fast > Auto Type 2
  • Walk forward and hope for seed 72: > 71: 4x preta, after door&turn > 72: 3x dog, kill 1st slot first > 73: 2x polt, after door&turn

Encounter Manipulation Route: (Please watch a PB for movement)

  • Walk past the first door, turn around and leave. AUTO everything here (Lvl up -> SPD)
  • Don't name anyone
  • Fortune -> Virtuals -> Virtuals -> Gym (Leave) -> Zain naming room -> Leave
  • Knocker: Escape
  • Zombies: Escape
  • High Pixie: TALK: 2, 2, 1, 2, 2, Mash A > Dogs: AUTO
  • Take 1 more step within encounter zone. (Again watch video for the movement)
  • Enter Colosseum at NEW. > Get Treasure up to the weapon. Always use down to turn around
  • Oracles: Escape (Fail), Escape
  • Spartan: TALK: 2,1,2, Mash A (Takes forever)
  • Zombies: Escape
  • At Weapon chest, BEFORE turning around, equip all gear you picked up
  • Oracles: AUTO (Point into STRENGTH)
  • Oracles/Spartan: TALK->Spartan
  • AUTO Red Bear (Point into SPD), Yes to Hiroko, Leave
  • Bookmark the Terminal on the way. (Enter at HALF)
  • Go get Cerberus -> Bridge
  • Before entering Bridge, should encounter: > High Pixie: TALK
  • Make sure your next movement is entering the bridge exactly
  • Poltergeist: Escape
  • (If movement is good) Movement after escaping: 3 Left, 2 Down, 1 Right > (This movement takes 1 extra step which is needed)
  • Poltergeist: AUTO (Should be 2 tiles after first text boxes appear)
  • Poltergeist: AUTO (1 Tile before Boss room)
  • AUTO Mecurius (SPD), Leave
  • Movement after leaving: 2 Up, 1 Right +1 Up (Escape from dogs), Continue all the way to Starting area)
  • Escape from Hanged Man
  • On Bridge (7/8), Empusa: 1, Mash A
  • Manip is done for what we need, but can be held till Yesod Save.

Memory Manipulation Preparation:

  • Unequip Aleph and Hiroko (Except her bullets)
  • JUNKS, Sell everything but > ヘッドギア > サバイバルベスト > レザーグラブ > レザーブーツ > ハイレグアーマー > フリッツヘルム (You should have 2 of these, make sure you sell 1)
  • Buy: > 9 Medicine + 5 ディスポイズン > 9 Medicine > 9 Medicine > 9 Medicine > 9 Medicine > 9 Medicine > 8 Medicine
  • Sell: 1x Medicine
  • Go into SORT. Put a 9 stack on medicine in the Top right of your inventory.
  • Use a Medicine on anyone. Put another 9 stack in top right. Repeat 2 more times.
  • Sort your inventory to look exactly like this: 9 Medicine - ヘッドギア 9 Medicine - 5 ディスポイズン 8 Medicine - サバイバルベスト 8 Medicine - レザーグラブ 8 Medicine - レザーブーツ 8 Medicine - ハイレグアーマー 8 Medicine - フリッツヘルム
  • Summon Empusa in slot 4 and do the Disco Traesto Warp (Watch PB if you don't know)
  • Head to Yesod Terminal, enter twice and teleport to Valhalla
  • Before leaving, Summon High Pixie in slot 6 and Spartan in slot 1
  • Leave and find a weak encounter. (If you're on manip you have to go the bridge area)
  • First Turn: Defend everyone else, High Pixie: Dia -> Spartan
  • Second Turn: Select Attack with Spartan then back out and escape
  • Back into the church, heal everyone here
  • Walk around until MAG is 0 or close to it
  • Remove all demons except Cerberus
  • Warp to Yesod then Save and Reset.

Memory Manipulation:

  • Cast Mapper. Walk around until Cerberus is at 441 HP on the tile outside of the Healer > Good way to do it. Make sure Cerb is on Odd amount of HP > On the tile before healer (You can heal him to make sure)
  • Now get Hiroko to 16 MP (Spam Dia on Aleph), if you didn't manip then its Max MP-18)
  • Summon Spartan in slot 1
  • Enter Heal and go to heal Cerberus and Hiroko, but only select them. You just need to show the price (279).
  • Walk around until Spartan dies (Glitchy stuff will happen, just mash through it)
  • Leave and Warp to Valhalla.
  • Before exiting the Church, summon High Pixie in slot 6
  • Get into an encounter.
  • AUTO then back out and do this for every turn.
  • Hopefully numbers will appear on your screen. Once that happens, Escape
  • Enter Church:, go into COMP and RAM Checker > Set Events: 11, F2, FF, AE
  • Enter Terminal, Warp to Holy Town. (Return demons faster here?)
  • Exit, enter the left entrance. Leave immediately and Neutral Ending should play. GG
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