Knuckles in 20m 42s by
Description

Enough with red Sonic already

Classement
Catégorie
Knuckles
Categories
Beat the Game
Partie
Classement
7th
Temps
20m 42s
In-Game Time
16m 13s
Date
5 years ago
Plateforme
Genesis
Détails
Joueur
Vérifié
5 years ago
Soumis
5 years ago
Temps intermédiaires
Fourni par Splits.io
#NomSplitTerminé à
1EH10m 45s 231ms0m 45s 231ms
2EH21m 01s 238ms1m 46s 469ms
3CP10m 45s 399ms2m 31s 868ms
4CP21m 05s 591ms3m 37s 459ms
5AR10m 41s 623ms4m 19s 082ms
6AR21m 06s 902ms5m 25s 985ms
7CN11m 01s 591ms6m 27s 576ms
8CN2
Or
0m 50s 383ms7m 17s 959ms
9HT11m 03s 742ms8m 21s 701ms
10HT21m 20s 151ms9m 41s 852ms
11MC10m 54s 166ms10m 36s 018ms
12MC21m 02s 807ms11m 38s 825ms
13OO11m 01s 975ms12m 40s 800ms
14OO20m 58s 159ms13m 38s 959ms
15M11m 06s 671ms14m 45s 630ms
16M20m 31s 255ms15m 16s 885ms
17M31m 51s 021ms17m 07s 906ms
18SC
Or
0m 00s 856ms17m 08s 762ms
19WF3m 38s 819ms20m 47s 582ms
20DE1m 35s 214ms22m 22s 796ms
Statistiques du jeu
Abonnés
871
Parties
1,260
Joueurs
276
Dernières actualités
Sonic 2 (1992) has officially switched to RTA-TBC as its Primary Timing Method!

Hello Everyone!

Over the past week, speedrun community members of Sonic 2 have discussed and voted on a potential switch to the primary timing method for Sonic 2, which has been IGT (In-Game Time) for as long as the game has been ran. IGT promotes a playstyle that abuses pausing, which gets amp

27 days ago
Derniers fils de discussion