Regarding timing...?
6 years ago
England

So I suppose for each episode and full-game runs, we could start time as normal (Starting on when we click "Start Episode X" or restarting), but rather than end time on clicking "Continue" at the credits like we decided in Season One, we split when the text "Episode X: [Insert Name]" fades in.

But since the final episode, Above and Beyond doesn't have the whole "Episode X: [Insert Name]" thing at the end, we could just end time on when the screen fades to black after the last choice we make, whether it be we stay in Beacontown or hit the road with Petra.

Sounds reasonable?

Modifié par l'auteur 6 years ago
Hako aiment ceci
North Rhine-Westphalia, Germany

Yep

Turdman600 aiment ceci
England

Then it's settled. :)

Turdman600 aiment ceci
North Rhine-Westphalia, Germany

Also, it would be better to end it on selecting one of the two choices rather than when the screen fades to black.

JHolleworth aiment ceci
England

Guess my “fade to black” idea was dumb from the start then. XD

It’s not like the dialogue choice(s) you have after making your decision really matter anyway.

North Rhine-Westphalia, Germany

Wait, you have dialogue choices after?

England

Well, just one recalling my knowledge of the “Hit the road” ending but it really doesn’t matter or change anything before Jesse leaves.

Not too sure about the “Stay in Beacontown” ending but the same most likely applies to that, I bet.

Statistiques du jeu
Abonnés
100
Parties
31
Joueurs
10
Speedruns récents
Niveau: Episode 5: Above and Beyond
Niveau: Episode 4: Below the Bedrock
Niveau: Episode 3: Jailhouse Block
Niveau: Episode 2: Giant Consequences
Niveau: Episode 1: Hero in Residence
Derniers fils de discussion
Publié 1 year ago
0 réponse
Publié 4 years ago
2 réponses
Publié 4 years ago
0 réponse
Publié 6 years ago
6 réponses