Operative in 7m 41s by
Description
Pretty solid run, however no stall skip, got a full reload in a bad position, ran into a railing for half a second because of a failed hover, and had to vault over the same railing afterwards.. Definately 2 seconds can be saved, perhaps even 3 with a really really optimized run
Classement
Niveau
Facility
Catégorie
Operative
Partie
Classement
2nd
Temps
7m 41s
Date
Plateforme
Wii
Dolphin is now allowed for GoldenEye Wii speedruns
In the past, the Dolphin emulator was banned because it had too much of an advantage over the real hardware due to reduced lag and faster loading times. Even outside of loading screens, the faster loading times made gameplay more consistent because the game is constantly streaming information from t
Speedruns récents
Niveau: Outpost
Niveau: Outpost
Modérateurs