here you go i guess.
|tomma16 likes this.|
Hi, I'm finap13.
I'm not really a speedrunner of this game, but I still like it and watch speedruns of it from time to time.
A while back I wrote some code that randomizes where the game takes you when entering a loading zone. However, this code crashed, but only on certain emulators. I didn't know why.
Last night, I realized there was a checksum function in the boot code of Paper Mario, and that nemu64 was inaccurately performing a BGEZAL instructon; one that would have caused it to enter an infinite loop and crash.
So, I just replaced the instructions that sent the n64 to the infinite loop with null ops, and voila, a paper mario loading zone randomizer was born.
You can download a BETA here: https://www.mediafire.com/?0220wx9xeewquj6
Q: Who the hell are you?
Q: How does this work?
Q: Can I test some betas in the future?
Q: Any future projects?
|maddogfillups likes this.|
I recently wrote an item randomizer for OoT. The item randomizer works by shuffling entries in the get item table. any items which are held over Link's head with a "dun dun dun dunnn" sound, that are NOT played in a cutscene, are randomized. This includes:
- Chest Items
- Gold Skulltulas
You can download the romhack here: https://www.mediafire.com/?0wio9brok7fcmc8
If using PJ64, make sure to turn on "Advanced Block Linking".
This ROM-hack is currently in beta. The 1.0 release will include:
- Unrandomized Small Keys, Treasure Chest Game Keys, Compasses, Dungeon Maps, and Boss Keys.
MutantAura, montySR and 20 others
When a file is uploaded (images, from what I seen), for example the background and foreground (which i no longer want to use) of the game I am moderating at http://www.speedrun.com/catninja , the file tends to stay the same. When I delete it, there is nothing there, but when I add a new image, the file does not appear, and when I choose "save" to save the options, it defaults to my first two images (shown on the page)
Is this a normal error? How would I fix it?