Pretty good RNG and execution. I'm happy with this time for now!
This run had 3 short encounters and I lost some time in GW2 due to the boss teleporting. One major mistake I made was in DC where I lost ~30s due to failing the first zip attempt. I lost some other small chunks of time throughout the run, but I guess that's to be expected when there's so many tricks to do.
I also did not attempt the Mount Vellenge area 1 out of bounds zips. I think doing them only saves ~10 seconds, so I definitely made the right call to not risk the entire run right at the end.
We are now accepting emulator runs for all categories. These runs will be split into their own "Emulator" subcategory to preserve competitive integrity, as emulators run the game faster than consoles can.
Please see the "Game Rules" tab for all the relevant emulator-specific things to be aware of.