FEZ Autosplitter
7 years ago
Ontario, Canada

Note: I've replaced the original (bad) autosplitter component with an updated ASL script. Just go to "Edit Splits..." -> "Activate" in LiveSplit to use it.

Hey guys. I've made a LiveSplit autosplitter for Fez.

It currently only has splits for Any%, but I'll be adding more in the future.

Hopefully you guys find it useful. Let me know if you have any questions/comments. I'll post here with any updates I make to the autosplitter, too.

Edited by the author 7 years ago
France

I'll give it a try for my next runs, even if it's for All Golden Cubes. I've only selected triggers for Start, Reset, and End.

I assume it doesn't show the same time as the in-game timer ? (yet ?)

Ontario, Canada

No it doesn't have any load removal. I didn't really think about it since we run with the in-game timer. I'll give it a look, though.

Washington, USA

Why not use the built in autosplitter code (https://github.com/LiveSplit/LiveSplit/blob/master/Documentation/Auto-Splitters.md) ?

It should be able to do everything you do here, but means that there's less of a maintenance concern.

Ontario, Canada

I probably should, and this autosplitter is simple enough. It's really just personal preference for me.

Ontario, Canada

Update: (v1.1.0)

  • Implemented load removal for IGT
  • Updated pointers

Note: The pointers used should be consistent EXCEPT when launching FEZ for the first time after a computer reboot. If the autosplitter doesn't work right after a reboot, just close FEZ and launch it for a 2nd time. I've tried finding stable pointers for all situations (4 in particular), but apparently FEZ is strange and I haven't had any luck.

Ontario, Canada

So this component was bad and probably didn't work for anyone. I've just replaced it with an updated ASL script.

Changes in this new version:

  • Syncs LiveSplit's IGT directly with the game's speedrun timer, instead of just load removing.
  • Supports both the Steam and standalone versions (v1.12).
  • Should actually be reliable as it no longer relies on shaky pointers.

I've tested this thoroughly on the PCs available to me and it works great, but if it doesn't work for you please let me know. This script should be 100% reliable and I want to make sure that it is.

OmegaFallon likes this
France

[quote]- Syncs LiveSplit's IGT directly with the game's speedrun timer, instead of just load removing.[/quote] Hey that's interesting, maybe I'll give it a shot during the weekend

OmegaFallon likes this
Game stats
Followers
202
Runs
327
Players
59
Latest threads
Moderators