Forum posts

Forum: The Site

Thread: Requesting Marathons

Started by: GyooGyoo

(edited: )

- name: Winter NFSathon 2020
- venue: online
- charity: none
- dates: initially create for dec 11-13 (we're hosting a community poll between dec 4-6 & 11-13)
- duration: weekend marathon (non 24/7), aiming for ~30h total runtime (may be higher/lower depending on community turnout)
- stream channel: https:/​/​twitch.​tv/​nfsathon (will likely be changed to SRL later)
- mods: @fGeorjjefGeorjje, @SecondLtBadgerSecondLtBadger, @renasonrenason

 

Forum: The Site

Thread: Update on the Moderation Rules

Started by: DaravaeDaravae

(edited: )

@ShikenNuggetsShikenNuggets

as for 1) specifically: if someone has absolutely socially unacceptable conduct - example based on an actual speedrunning example: believing that possessing child exploitation material should be legal - there is likely not a single user on this site that would want to associate with that. however, as an defender of leaderboard integrity, my personal opinion is that while this user cannot and should not be associated with, their out of speedrunning conduct has nothing to do with their achievements.

the solution is let their times stay as "Anonymous" on the leaderboard, and require them to allow their video to be re-uploaded for anonymization purposes. this keeps the leaderboard accurate, but removes the offending user from public view.

shamefully no community has decided to even implement something like that, but it is on my back mind in case any of my communities ever have such an extremely problematic member. some off-site communities have instead resorted to simply straight up banning these users including their times. this is their community-level decision, and while i disagree with it, it's their right to decide to throw out their leaderboard integrity. as far as i understand here, SRC rule wishes to remove communities' ability to decide what to do on their own.

combining this with your response to 2/3/4, i need to ask a simple follow-up question here.

will SRC commit to respecting a decision made by a game's moderators and players ("the community") including the consequences limited to their respective community, even if it's SRC's opinion differs, as long as they can simply prove that the decision stems from the community?

(e: removed potential double negative ambiguity by replacing "not overriding" with "respecting". same meaning)

this is a simple yes/no question. if you're unqualified to answer this then please escalate it to someone who can.

this covers all grounds here. (cheating, unacceptable conduct resulting in potential disassociation, etc.)

SnowconeJoeySnowconeJoey and HelixHelix like this. 

Forum: The Site

Thread: Update on the Moderation Rules

Started by: DaravaeDaravae

(edited: )

couple questions:

1) does this new rule forbid de-association of runners? (listing their times, but not their username, e.g. if a community simply no longer wishes to associate with said runner for non-speedrunning reasons)

2) "However, game moderators are allowed to reject a cheated/spliced/falsified run if there is exhaustive evidence for it." if a game community believes runs to be falsified, will SRC ever override this decision? specifically, who decides what is and what is not "exhaustive evidence"?

3) "Only for repeated and conscious attempts at getting those runs on the leaderboard should site staff be contacted." does this mean that even if a game community believes that a single falsified run (with proven malice) is grounds for total run removal based on reasonable suspicion, SRC will no longer allow this and will force prior times to be listed? a removal of all prior times in instances of clear cheating has been a major precedent in speedrunning, the wording of this makes it seem that a single cheated run isn't enough for a game community to say "we don't want this proven cheater on our leaderboard".

4) "Game moderators should address users breaking the rules but should not control the access of site functionality for a user, such as prohibiting them from submitting runs to a leaderboard. This should be left to site staff, as well as the severity of the punishment for those actions." what is the reasoning for SRC taking control of the decision of how long a user should be banned in cases of cheating? game communities deciding over ban lengths for proven cheaters has also been a major precedent in speedrunning. or did i misread this and SRC sets the punishment based on recommendation of game moderators?

i want to say that while i think i understand the intent of this new rule it's worded in a way that makes it seem as if SRC is attempting to control integrity decisions in individual communities.

edit: formatting

AprilSRAprilSR, XenoPantherXenoPanther and 3 others like this. 

Forum: The Site

Thread: Requesting Marathons

Started by: GyooGyoo

(edited: )

@ShikenNuggetsShikenNuggets i am planning to close the preferences form on may 3rd 10am CEST and announce the dates + open submissions at 12am CEST after a quick review, hence why i'm requesting it in advance.

looking at the responses right now the most likely date appears to be aug 7-9, but again that could change with a couple votes. could you create it with that and i'll update it on may 3rd if need be?

 

Forum: The Site

Thread: Requesting Marathons

Started by: GyooGyoo

(edited: )

requesting a series page and a new event within.

series:
- name: NFSathon
- mods: @fGeorjjefGeorjje, @LonneLonne
- prior event: https:/​/​www.​speedrun.​com/​nfsathon19

event:
- name: NFSathon 2020
- venue: Online
- charity: none
- dates: awaiting community decision per public preferences form (will close on may 3), if a date is required for creation just use a random placeholder (dec 31?)
- duration: 2-3 days over a weekend
- stream channel: https:/​/​twitch.​tv/​speedrunslive
- mods: @fGeorjjefGeorjje, @LonneLonne, @TDOG20TDOG20

community speedrunning marathon dedicated to the Need for Speed series, now a confirmed annual event.

please don't just edit the 2019 page into 2020 - that's what happened last year 2018->2019 and we lost the 2018 history due to that 🙁

 

Forum: Need for Speed: Undercover

Thread: Quitting the game during the run

Started by: FailracerFailracer

(edited: )

of course, similar things are used across NFS games (MW05, Carbon, etc). 🙂

reloading the game is allowed in most speedruns, if it's disallowed it's usually specifically stated so.

for future questions, we've got a discord server (linked in the sidebar). SRC forums are ¯\_(ツ)_/¯

 

Forum: The Site

Thread: Request leaderboard moderation (Read the first post before posting!)

Started by: lewisandsparklewisandspark

(edited: )

https:/​/​www.​speedrun.​com/​planetracer

talked to hadot a while ago about me handling the board (and enabling mandatory verification), said they'd be fine with adding me (https://i.imgur.com/vFp4UZD.png) and then probably lost interest in speedrunning in general (hasn't logged into site since 3+ months).

 

Forum: Need for Speed: Most Wanted (2005)

Thread: Are emulator runs allowed?

Started by: JMiXJMiX

(edited: )

from a rules perspective only, there's an emulated IL for NFS:C challenge series by @Lonne, so you're good as long as you follow common sense (no speed modifications, no savestates, no emulator exclusive glitches, etc).

as for the practicality, you're going to be lucky to hit 100% speed, and even if you do, NFS games have been confirmed by a QA tester in a reddit AMA to be developed PC first and then ported to console:

Originally posted by /u/Junoviant on reddit4. PC builds are made first and then ported to console. Every console game ever made by EA is made on pc then we add in the certification stuff like logos and button callouts. PC is also impossible to nail down for that reason - as everyone has different specs, we never really know what we will encounter in the wild so to speak.

so if the game crashes on PC, it would have very likely crashed on console too.

if you have any questions in the future, please join the discord in the sidebar, no one really uses SRC forums.

 

Forum: Beyblade G-Revolution (GBA)

Thread: Any%, Oh my god!

Started by: DemataPyroDemataPyro

(edited: )

@CardsOfTheHeart set the leaderboard up and might have had a reason for it, so I'll wait for him.

edit: renamed to "World Championship" as this game does not have a % counter, making "Any%" itself inaccurate. also made the rules look a bit nicer 🙂

 

Forum: The Site

Thread: SRC Rules Feedback

Started by: kirkqkirkq

here's my two cents:

• [..] If controversy and drama arises frequently from a user's conduct, site staff may remove the user from moderation.

site staff can't determine this better than the community itself, especially in an online climate where mass manipulation of outside consensus is easy. conduct issues should be handled by the community, and if an entire community happens to be off the rails, then that entire community goes.

• Leaderboards should aim to have at least 3 active moderators if qualified people are available.

pay TV idea: we follow 3 chosen and only SMO mods on their verification adventure. here comes the money.

this shouldn't be quantified at all, it depends on so many things:

- amount of runners active on the game
- run length - 5 minute cat is gonna need less mods with the same amount of active runners than 5 hours
- what category are the active runners currently focusing (short any% vs long 100%)
- how optimized are these active runners, 10 newcomers will submit new PBs every week, the opposite with people on top
- verification workload for the game, e.g. a game I mod (NFS:C) needs manual frame-by-frame retiming for loads removal (thanks EA for making autosplitters basically impossible)

shouid be completely removed

• For the top time in a category, it is generally expected that the entire run be watched.
• For times that are not particularly notable, reviewing small portions of the video may be sufficient.

if there is differential run handling then mods should be required to document the cutoff times for those.

onto general rules:

• [bans for] faking/falsifying runs
• Intentionally submitting falsified runs is prohibited. This includes attempts to "test" moderators, which will likely get you banned.

ik this will never get changed but banning what could (with some UX changes) effectively be free pentesting sounds stupid, whatever not that big of a deal

• The video must be of a reasonable enough viewing quality to see everything going on in the game.
(alt from mod rules) • It is reasonable to expect that the video must be of a reasonable enough viewing quality and stable framerate to clearly see everything going on in the game. It is not recommended to set a strict threshold such as 720p.

the "everything" can be defined widely here, this should be left up to case by case.

various other stuff:

- general gameplay rules should probably include something about pre-existing saves/progress and how that's often considered NG+.
- for vandalism, either add an exception for april 1st or directly state it's vandalism no matter the date, there was a bunch of drama this year around that date.

everything else looks very reasonable.

 

Forum: The Site

Thread: Requesting Marathons

Started by: GyooGyoo

(edited: )

Name: Need for Speedathon 2019
Venue: online
Dates:aug 3 - aug 4 (potentially 2-4)
Discord: https://discord.​gg/TzYf6KY
Twitch: https://www.​twitch.​tv/nfsathon
Moderators: @fGeorjje (me), @Lonne

page from last year: https://www.​speedrun.​com/Need_For_Speedathon

we're planning to make this a yearly marathon, so we need a marathon series page too. currently just for-fun, but we're looking at some channel sponsorships which if secured might change that.

CountGoobyCountGooby likes this. 

Forum: Need for Speed: Underground

Thread: Error in claimed result

Started by: Archa4Archa4

fixed

IGT time is insanely small on the run page and it was a last digit swap between 2 similar looking numbers, that's why it got verified as that, sorry.

 

Forum: Need for Speed: Most Wanted (2005)

Thread: Longest pursuit

Started by: CPZCPZ

it's called speedrun.com not longrun.com

ShiinyuShiinyu and raul9011raul9011 like this. 

Forum: Need for Speed: Undercover (PS2/Wii)

Thread: add ILS?

Started by: [Deleted user]

Looking at Racingmonster's profile I somehow doubt he wants to actively run ILs for this game 😕 and as I said I can't help much but to direct to the proper channels, I don't know anything about this version of undercover.

 

Forum: Need for Speed: Undercover (PS2/Wii)

Thread: add ILS?

Started by: [Deleted user]

I doubt ILs will be added given that to my knowledge nobody even did a full game playthrough. As I said in my rejection message for your IL on the other game ( https://www.speedrun.com/run/zpq3r78y ), there isn't anybody willing to run this game actively. It doesn't make sense to add ILs to a game that doesn't even have any active runners yet.

 

Forum: Need for Speed: Underground

Thread: Fix required

Started by: PojeBunnyPojeBunny

This comment has been redacted by the moderator team because it contained offensive slurs.

ShiinyuShiinyu likes this. 

Forum: Need for Speed: Undercover

Thread: NG and NG+

Started by: Speedbooster27Speedbooster27

(edited: )

It's the opposite, video settings are saved across files. Controls/transmission/units/etc. get reset.

You can use a button/key remapper if you want to save the time setting your controls.

 

Forum: Need for Speed: Undercover

Thread: NG and NG+

Started by: Speedbooster27Speedbooster27

Yes.

1) Cutscenes - you can skip cutscenes you already watched on the save you are starting from.
2) Settings - the game transfers all your non-video settings to the new file.

 

Forum: Need for Speed: Carbon

Thread: Widescreen allowed?

Started by: fGeorjjefGeorjje

(edited: )

Thinking of running this game (100%'d it casually,had a lot of fun) but my display resolution is 16:9 and I don't want to play a stretched game.

is using an unofficial widescreen fix/patch ( http://thirteenag.github.io/wfp#nfsc ) allowed?

windowed mode was deemed allowed: http://www.speedrun.com/nfsc/thread/5h97e/1#6awhr

(sorry 'bout the username, I use random usernames everywhere.)

edit: saw the widescreen fix in the resource section, still want an explicit OK if possible.