About Xbox One/Xbox Series backward compatibility
3 years ago
Russia

I'll explain this moment:

On the Xbox One, there is a so-called "backward compatibility", the same is present on the Xbox Series console. The fact is that the speed of loading levels for the Xbox One consoles is about 5 seconds, while on the Xbox 360 it is about 8 seconds, or even more, and this is noticeable when compared with the two consoles. So I compared this moment on YouTube and here. I found a video (any absolutely) where the user played this game on the Xbox 360 and I measured the loading time of the first level. It all depends on the type of HDD, what it is originally arranged from the factory and manufacturer of these hard drives, and what the read speed is also depends on the manufacturer. So I decided that those who will run this game on the Xbox One console will be treated as an emulator speedrun. Because it gives some advantage only on level loads. For the PS3 emulator, loading is also about ~5 seconds, and approximately equal to Xbox One consoles. But I have already made the division of platforms consoles and type of console into two categories: PS3 and Xbox 360, Console and Emulator. To emulator category I will take the Xenia emulator and the original Xbox One/Xbox Series console.

And there is no point in adding a separate platform, since the game was exclusively released on PS3, Xbox 360 and Windows Phone. For Xbox One/Xbox Series not released officially as separate game, but it available for playing with using backward compatibility

Therefore, I want to pay attention to editing the speedrun before pending it to the leaderboard in any% category and any% co-op category.

Thanks for attention.

Oklahoma, USA

I completely disagree with this, as it makes no sense. If I were to use this same logic, then ps1 games ran on ps2 are also "emulated" because they use the 'fast disc speed' option.

Russia

About 'fast disc speed' there was no mention of it.

Play a game that is faster in loading speed than on another console, too, it does not make sense to speed up, because there will be an advantage only in the loading speed of the levels themselves. Then I wouldn't add a category for the Xbox One / Xbox Series platforms, and leave only the PS3 and Xbox 360

If you want, take the time and compare the loading time of the levels for Xbox 360 and Xbox One / Xbox Series since the start of the game, I think the difference will be noticeable

Russia

Okay, one for you only (apparently), created separate category for Xbox One console

Just keep in mind when adding in the description of speedrun on which console it was played

P.S. Perhaps i'll redacted categories for comfortable

Edited by the author 2 years ago
Russia

@sye990 I want to hear your suggestion about the category for consoles and emulators: For Consoles PS3, Xbox 360 and Xbox One For Emulators PS3, Xbox 360

P.S. For Xbox consoles was there are separate categories, and not one whole platform

Edited by the author 2 years ago
Russia

4 categories for 4 difficulties was added 1 week ago now we have PS3 Emulator and Console, Xbox One console and Xbox 360 Console gl

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