Timing
4 years ago
Ohio, USA

I didn't really know the answer when submitting a run and the rules didn't say, but when does time start and end for this game?

France

is that why you posted on twitter "How do you, a non-mod, deal with a moderator for a game who 1) isn't receptive to outside input, 2) breaks their own rules, and 3) doesn't know how the game works (e.g. making "new game+" rules for a game with no new game+ mode)?"

You could wait a bit.

Timer starts at the "reincer" boat cutscene and ends on the start of the cutscene where the mc run. Anyway there's a ingame timer so you shouldn't worry about that.

Edited by the author 4 years ago
Ohio, USA

That wasn't talking about this game, much less any of the mods for it, but thanks for the answer.

Edited by the author 4 years ago
HopeTrash likes this
France

Just added the timer stuff to the rules, and for your other issue if the mods suck that bad I think the site encourages you to tell them directly but if they don't care I'd say try your luck here brother: https://www.speedrun.com/the_site/thread/dueac/1

HopeTrash likes this
Ohio, USA

Thanks for the advice. And I swear, I'll submit another run when I can that doesn't have garbage audio and idiotic "brightness challenges."

France

Dude my run was made after like just 4 hours of training the splits and I choked hard on multiple occasions, it's kinda funny it's pretty appropriate for such a quality game to have such quality runs.

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