Since the Switch 2 Edition of Breath of the Wild will load faster and run faster than the Switch and Wii U versions of the game, will it get its own leaderboards for each category? I'm thinking of doing some Master Sword speedruns when the Switch 2 Edition comes out.
I noticed that some runs on the All Jumpscares leaderboard use the Death Coin. I'm assuming you're only allowed to use a Death Coin on a character you've already been jumpscared by during the run, but is there a limit on how many times you can use a Death Coin to get rid of a character DD has re-added? Or can you only DC characters you forgot to remove after getting their jumpscare/effect? Thinking of incorporating DC into my future runs to try and save time.
My friend came up with the idea and we did our first run of it today. It's called Alldive Any%. The goal is to successfully complete and extract from 1 mission on every difficulty level as quickly as possible. The missions can be attempted in any difficulty order and don't have to be against the same enemy faction. This allows for lots of different strategies to be used by runners: you can pick one enemy faction that you're most comfortable with and stay on that one planet to cut down on FTL timelosses, or intentionally play against, say, the Illuminate on higher difficulties, since they have less enemy variety.
The rules are as follows:
- The run can be done either solo or with friends/randoms (separate categories can be made for Solo and Multiplayer runs). However, missions-in-progress cannot be joined.
- Runners can complete each mission in whatever difficulty order they like, and can be completed against Terminids, Automatons or the Illuminate. Runners can choose to fight one particular enemy faction or multiple across these missions.
- The runner must be alive and extract at the end of the mission for a mission to be considered complete for the run. If a mission is completed but the runner isn't able to extract, or a mission fails due to lack of time or reinforcements, then the run is unsuccessful.
- Time starts when the runner selects their first mission from the Galactic Map for the run. Splits are made when the runner selects their next mission from the Galactic Map. Time stops when the runner enters the Pelican to extract on the 10th and final mission of their run.
- To cut down mission type RNG, a max of 3 each of Blitz and Eradicate missions are allowed per run.
What do you think? I can post a recording of the first run my friend and I did, which was a 1h:26m:18s:24ms entering the Pelican (although one Eradicate mission was completed without anyone, runner included, extracting).