Descripción

I'm glad I was able to see this through. At least 10-11 hours over the past three days have been spent grinding this out. This run is even better than the run that I got a few days ago with a terrible finale that cost me like 15-20 seconds so I'm cool with that. Map 1 can save 3-5 seconds if rolling for late molotov spawn (which I don't think anyone will ever do). Map 3 (and probably map 4) still have room for improvement (especially if you take TAS line on 4), but still nice overall.

Precise time: 7:53.066 Demos: https://drive.google.com/file/d/1XUx6syMWM0ndBI0mh0hJ2CgrIVzoNm7q/view?usp=sharing

Tabla de clasificación
Nivel
Dead Air
Categoría
Bhop Script Solo
Version
2.0.7.5
Partida
Rango
Segundo lugar
2nd
Tiempo
7m 53s
Fecha
2 years ago
Plataforma
PC
Detalles
Jugador
Verificado
2 years ago
Enviado
2 years ago
División de tiempos
Proporcionado por Splits.io
#NombreDivisiónTerminado en
1Greenhouse0m 42s 371ms0m 42s 371ms
2Crane1m 01s 596ms1m 43s 967ms
3Construction Site (Easy)1m 38s 294ms3m 22s 261ms
4Terminal (Expert)1m 30s 891ms4m 53s 152ms
5Runway (Easy)
Oro
3m 12s 482ms8m 05s 634ms
Estadísticas del juego
Seguidores
120
Partidas
742
Jugadores
83
Últimas noticias
Minor rule changes/clarifications

Hey everyone, some minor changes to the rules - solely to clarify things/change wording, no rules actually "changed" (at least not in any way that will be relevant to 99.9% of people):

  • The linked guide for demo recording is now in a new location on the internet ( 👀 ) and was reworked to hope
3 months ago
Últimos hilos
Publicado 5 years ago
1 respuesta
Publicado 5 years ago
0 respuestas
Publicado 1 year ago
1 respuesta