More completionist categories.
2 years ago

Hi everyone, I thought that it might be helpful to get the ball rolling with regards to potential categories that can be more completionist than any%.

We currently have all upgrades, which I feel is a category that defines itself in that you have to full upgrade everything that you can (including your health). I see this category as being similar to all dungeons in many Legend of Zelda games, or all masks in Majora's Mask.

Another possible category would be all collectibles, which I would propose includes everything in all upgrades as well as all ingredients, all recipes and all Pixballs. This would be closer to the 100% definition for many other games such as those in the Legend of Zelda franchise.

There would then also be a possibility for a "true 100%" category, but this would be where the definitions would start to get a bit more murky. On top the the requirements for all collectibles, It could include things like Earthbound completion, opening all chests, or anything else tracked by the ingame achievement tracker. As far as I know there is no way to reset this tracker between files, but if there was such a feature it would be ideal for the definition of this category in my opinion. Without such a feature it is left to us to define what this "true 100%" would be.

These are just my thoughts, and hopefully this thread can open up a dialogue within the community to decide what these extra categories should be.

Finally I think the most important thing is that these categories are actually serving their purpose in that people are running them. There isn't much point in having a category that no one is interested in, so I would prefer to err on the side of caution when introducing new categories, and only introduce a new category when there is demonstrable effort being made towards actually running that category.