EarthBound Forum  /  One question related to VC.
  LivLiv
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I was interested in learning this game, and just wanted a bit of info on whether or not the game on European Wii VC store runs at actual 60hz / 30fps?

The game was never released in Europe, however the Wii VC version seems to have this strange "judder" regarding the framerate sometimes. Is this also the case on the US VC store?

Not too sure whether this is simply the effect of it being on the Wii U VC, or whether Nintendo actually has done something to alter the game, as this judder doesn't feel normal.

 
  lltemplelltemple

Not a ton of testing has been done for the VC version but what youre most likely feeling is lag from spawns being generated on-screen. Unless I'm wrong and you're experiencing something completely different. Sounds like spawn lag though.

 
  [user deleted]

Yes, the more sprites that are on screen the more the game will lag. So a lot of bikers and a moving van will cause this slowdown to happen.

 
  lltemplelltemple

What this all means is the VC version is emulating the console correctly as the spawn lag happens on a SNES as well. So if you're looking to learn the run, VC is a great place to do so.

 
  LivLiv

Good to know.

One thing I'm wondering about is, the first rule. Resets are not allowed, as in, closing the software or restarting the software. However, dying and heading back to the file screen then loading your file is allowed?

 
  lltemplelltemple

Yes. Essentially there are two types of resets, hard and soft. Hard resets where you physically reset the console are not allowed (or in VC's case where you restart the software). Soft resets where you reload the file without hard resetting is allowed. What this does is prevents people from RNG manipulating the entire game. Glitchless is a single segment run so hard resetting breaks the single segment.

 
  StrongfoxStrongfox

Why are you guys talking like the game came out on Wii VC when it never did? It came out on Wii U VC. Also why is it listed as a WiiVC game and not a WiiUVC game?

 
  ceriamceriam
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It may run downclocked to 50 Hz for PAL.