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Hello everyone as you can see the time gain is real, especially in a "menuing" game like Dune |
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I tried to play at 30000 cycles, but it's a bit too much for my computer, it lags sometimes. |
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Hey ! That's sad you can't play at decent cycles I cleary don't remember how fast it's supposed to run... so it's difficult for me to say "the game is not running at the original speed" and even if "original speed" exist, which is wrong I guess, because even in the 90's we had different CPU changing the speed of the game etc... After some digging I found a "40000 cycles" is equal to a standard 486 processor and should be used in a TAS recording. (source : http://tasvideos.org/DOSBox.html) We can also look into this page : https://www.dosbox.com/wiki/Performance It seems 40 000 cycles is a standard for other dosbox game, look at the rules for Jazz Jackrabbit game : "Do you use DOSBox? Please fix cycles to 40,000 for comparable loading times. (Edit dosbox.conf: core=auto, cputype=auto, cycles=40000. Or type "cycles 40000" into a running DOSBox before starting Jazz.)" Could you try with this settings to test if you have lags etc.. : core=normal Sorry to bother you with this stupid config file |
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My technical problem is not for emulating the game, it's for emulating and streaming at the same time. It's OBS that takes the majority of my computer resources. |
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Hey ! Just wanted to figured out what other speedrun DOSBOX community do with their game and understand/explain why we should use a specific settings. I try to give an answer in a less aproximative way. Sorry for the frustration generated, I do my research alone on my small free time and not communicate very well. You can obviously delete my WR run If I don't respect the rule of the community. We have now the information we need, "the original requierement", and even if I personaly prefer to play at the maximum speed the game allowed us to play, we should use the original requierement provide by the developer. 20000 is a good compromise and should work for on every hardware. Just for fun, there is a small Update about my calculation method on the first video, It seems the opening map sequence (even the dialogue box maybe ?) frame counter is variable (lol) 10000 Cycles - Min : 33 | Max : 36 Above 100,000 cycle the game is laggy so I presume there is a limit the game could be played but I think is also depending on the main CPU we use... My next step is to run on real 90's Hardware ! |
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I'm very interested with your tests in a real hardware. I remember playing Dune on a Pentium I back in the days, and I remember it a little bit slower than 10000 cycles. But hey, it was a long long time ago. |
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Given all the information we have now on game technical requirements and DosBox performance, we can now decide that it is reasonable to limit the Dosbox emulation speed at 10000 cycles max. |
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