

1:11.47!
This beats Dylan-Races-CTR run thanks to a new and utilized acceleration glitch. It also improves by touching the invisible guitar rather than having to wait for the level to load, and using a better and faster recorder (although lag is shown in the video).
Level Comments
Stage 1 (No Split)
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The timing should start regularly, it starts when I trigger the 1st bus race and ends when I trigger the guitar leading to the ending. A new acceleration glitch found by me is caused due to a UFG (Unintentional Fling Glitch). This is due to the game thinking your not on the dragon but actually is. Loading the Dragon, it performs UFG when you aren't on the dragon, and the UFG continues when you ride it. Your Y speed decreases, and if abused, you can boost yourself, which is the fastest UFG movement in the game, but should not happen in normal play. The previous run just uses the Dragon's normal feature (flying), while this uses a decreased Y speed to fly OoB and then boost the character. The rest of the stage is flying, and the UFG boost is over. Luckily, the guitar trigger is still loaded in an unloaded area, so we touch that and warp to the last area.
Special Thanks To:
Dylan-Races-CTR for making me interested in speedrunning with Dragon, Shovelware Studios for making the Dragon awesome and stuff, and myself for finding the acceleration glitch in the testing, and Bluely for trying to do the run 1 month after Dog Man for Whom the ball rolls gets released
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