Finalizing and codifying rules
7 years ago
Australia

As per suggestions, i am opening this thread to discuss and codify the rules for different categories of Dead space 3.

First off are the obvious rules:

  • New game must be played off of a new save file
  • New game must not use (for either parts, resources or full use) DLC or unlock items such as the Devil horns
  • New game + can use whatever weapons and suits, be they DLC or unlocks
  • Timing is Real time, not IGT
  • The whole run must be timed and on camera, time starts when you gain control in the prologue, and ends at the end of the finale quick time event in chapter 19.
  • Co op runs must have video for both players
  • New game +, classic, pure survival and hardcore modes must be done using the appropriate feature in the new game + screen, and selecting a new save file
  • 100% requires 100% completion of every chapter as shown on the completion details screen in chapter select, as such, 100% must be done in co op.
  • Max% requires the highest completion percentage on every chapter that can be done solo
  • Max% must be done solo
  • The Ev1l_nz Nexus skip is banned, as it is not repeatable on other graphics cards, the trick i am referring to is here:

I am not making any of these up on the spot, these have been around before the game was added to speedrun.com

I will add to this list as discussion is had, and once agreement is reached, i will update all categories

Edited by the author 7 years ago
Australia

In addition to this, i have trimmed down the categories, we will make use of the platform system on the site instead of separating pc and console runs into completely separate categories. This reduces the mess of categories that was there before, and allows us to add more if needed.

California, USA

can you use the planet cracker or is that not allowed?

Mississippi, USA

Bump. For 100% (Not Max%), does the progress screen just have to show 100%, or does everything for each chapter have to be marked? For instance, difficulty doesn't count towards 100% as you can complete a chapter on casual and still reach 100% for it.

New South Wales, Australia

Just wondering do I have to have the run timer thing that mattmatt uses on screen as in the thing that checks for splits or no wanna run dead Space glitchless but just wanna know if I need it or not

Florida, USA

I don't believe it's required since this game is timed using real time instead of in-game time, and can just be retimed afterwards

Symystery likes this
Game stats
Followers
121
Runs
111
Players
29
Latest threads
Posted 2 years ago
5 replies
Posted 5 years ago
10 replies
Posted 6 years ago
1 reply
Posted 6 years ago
0 replies