Forum posts

Forum: The spy who shot me

Thread: In game time checkpoint glitch

Started by: memeleekmemeleek

This is true, I noticed that when I first started the game. I feel that it will be pretty obvious if someone cheats that. This being said, I will review the submission rules. Thanks

 

Forum: Speedrunning

Thread: New Category: Canon or Canonized

Started by: ketenksketenks

Well if you're given rockets, than everyone is given rockets. The point of categories is to give everyone the chance to play the game the way they want to play it. The book "Speedrun Science" by Omnigamer actually has a great section on making categories as well as glitches, I suggest you check it out. Categories are an even playing ground, and if you don't want to take advantage of the rockets given to you, that's fine.

TaruPantherTaruPanther likes this. 

Forum: Speedrunning

Thread: New Category: Canon or Canonized

Started by: ketenksketenks

Additionally, all these tricks aren't going to prevent you from getting a decent time, if placement on a leaderboard is what you care about (terrible mindset btw). I always say that not dying is the ultimate timesave. If you can get an optimal run with whatever strats you define as "canon" than you'll do better than someone who can't do any of it very well and still tries for it. This is the basis of learning a speedgame actually, starting off with doing little to no tricks, and adding to it as you get better and more confident.

TaruPantherTaruPanther likes this. 

Forum: Speedrunning

Thread: New Category: Canon or Canonized

Started by: ketenksketenks

"External equipment"
This is cheating by almost all games' standards. No external equipment is being used in the performance of OOB tricks, saveglitching in Portal (which by the way is caused by tools given to you by the dev, repeatedly saving and loading) whatever glitch you give as an example. I can do all of these things on whatever console I want hot off the production line, no external device needed. As for your "point A->B" argument, there are plenty of games that do have you get from point A to point B, using the entire path, with glitches such as faster movement. Bunnyhopping in a lot of older first person games, and (because I'm familiar with it once again) ABHing in Portal. I can never leave the path, but still speed through by use of a glitch.
To help you understand, I'll lean into the race analogy more.
I'm going to run a mile against you. I put in hours of practice, grinding my time down further and further using the most optimal shoes, weather conditions, oxygen levels, and found what pacing works best for me, what style of movement works best, etc.
You just woke up on the day of the race and said "let's go fast" and ran it like we all did back in middle school.
There's a reason running was the first sport. It was simple to get into, but hard to master and become the best. People have found all sorts of subtle nuances with the sport (watch an analysis vid on the sub 2 hour marathon if you're interested) just as speedrunners have found all sorts of subtle nuances in our games. If you're a player who wants to speedrun games in a casual way, by all means, go for it. But nobody is going to accommodate that, because you should put in the work and learn all the different strats.

Patrick_BarrettPatrick_Barrett and TaruPantherTaruPanther like this. 

Forum: Speedrunning

Thread: New Category: Canon or Canonized

Started by: ketenksketenks

So let's apply this idea to 2 popular speedgames.
Super Mario 64:
First off, 70 Star exists. However, you would be unable to do plenty of the timesaving tricks that people have developed in the ~24 years it's been released. Is owless in WF banned? It's not a glitch, but there's no way the devs intended you to get that TJWK at that angle to get into the cage. However, would owless from the top of the tower be banned? (This is used in non-stop, so it does apply) Would cannonless in WF be banned? I wouldn't say it's a glitch, even if it looks like it. You just extend your hitbox by grabbing a ledge, which is obviously a game mechanic. Let's say all those are banned, plus all the glitches. The run would be so unbelievably boring that nobody would do it. Even a glitchless category would suck.
Portal:
Once again disproving your point from earlier, 4 categories of glitches (Glitchless, Inbounds, OOB, Inbounds No SLA). I run Glitchless, and there's still a TON of really cool skips in the run that bypass whole puzzles. These make an otherwise stale playthrough of the game an extremely fun run, even though it's been broken beyond comprehension in other categories. By your definition of "canon/dev-intended" the camera-door strat in 18 would be banned, which skips a huge puzzle and minutes of the run.

If I'm understanding correctly, you are trying to add on to the restrictions of Glitchless to something completely arbitrary. If you want to do these runs, submit them to Glitchless. Also, you're calling glitches cheating (btw super uneducated and hated comment in the community) and that's "solved" with glitchless (which I absolutely love Glitchless runs in the right circumstances) you're suggesting with this category that skips/strats are cheating, while the vast majority of people in this community just see it as playing games fast. You can look through the runs and brag about having "Dev-intended" WR if that gives you satisfaction while everyone else is playing games fast and coming up with strats to further speedrunning as a whole.

 

Forum: Speedrunning

Thread: New Category: Canon or Canonized

Started by: ketenksketenks

"Only two categories of glitches"
Let's take a look at the Zelda series.
OoT (fairly widely considered one of the best games/speedgames of all time)
Any% (uses ACE)
No ACE (allows all glitches except ACE)
100%, All Dungeons, and No Wrong Warp (all have subcategories for SRM or No SRM)
Glitchless (has restricted, and unrestricted varieties)
LttP (also very popular)
No Major Glitches
Restricted Major Glitches
Major Glitches
Any% (S+Q)
Any% No OOB

This is just the beginning, and there are further restrictions even within the stuff I mentioned.

TaruPantherTaruPanther likes this. 

Forum: Speedrunning

Thread: New Category: Canon or Canonized

Started by: ketenksketenks

So to the point of the category: This is equivalent to Glitchless, No Skips, etc. depending on the game. This would be impossible to define for almost every game out there, as well as being god-awful boring. Let's take a game with really refined movement, such as Super Mario Odyssey. There are these things called roll cancels, where you cancel a roll (fastest movement in the game) to gain very high running speed. Is it dev-intended? Probably not. But is it a glitch? I wouldn't say so, it's using the basics of the games movement mechanics in a way to go fast. That's what speedrunning is all about. Perhaps this category would just be a "CBA to learn real strats" thing. I'm all for Glitchless runs, but doing everything "dev-intended" is detracting from what makes a speedrun a speedrun. There are reasons why games without really good movement or skips aren't as popular as Nintendo games, Source games, the list goes on and on. Taking out optimization from a speedgame is lazy at best, and a crappy thing for the community at worst.

TaruPantherTaruPanther likes this. 

Forum: Mario Kart 8 Deluxe Category Extensions

Thread: 2 Players 1 Controller

Started by: RTAT120RTAT120

Yeah, as much as I love 2P1C stuff, it's not great for competition and more as a showcase/challenge thing

 

Forum: The Adventure Pals

Thread: Flash game?

Started by: drybloxmandrybloxman

Hey, I was wondering if the mods wanted to add the Flash game as a misc category or a whole new game. SRC doesn't really like Flash games rn but it's a pretty solid one and it would help with the series.

 

Forum: The Adventure Pals

Thread: It's so quiet....

Started by: KoatalKoatal

The only mod active right now is @TehArckTehArck (online around a week ago) everyone else hasn't been online since last year or over.

 

Forum: Super Mario 64

Thread: NEW RED HOT LOG STRAT

Started by: 711gaming711gaming

SM64 is a very formulaic game, you'll get better by learning strats there are beginner strats that are faster and just as easy as what you're doing right now I'm sure. Just put some time into learning them.

 

Forum: Speedrunning

Thread: Binding

Started by: wonderfulgamerwonderfulgamer

Yes, it's actually recommended in a lot of speedgames to allow for faster, repetitive actions. Portal is a notable example of this, where you bind it to jump. Make sure you ask the moderators of your game though.

 

Forum: Super Mario Odyssey Category Extensions

Thread: 2P 1C

Started by: drybloxmandrybloxman

Regardless, Tech said it wont become a thing RIP im still gonna do runs on my own though (or our own lol)

KilleDragonKilleDragon likes this. 

Forum: Super Mario Odyssey Category Extensions

Thread: 2P 1C

Started by: drybloxmandrybloxman

yeah hand cam is really all thats necessary, unless you and your friend have insanely similar hand size, hairiness (lol), color, etc.

KilleDragonKilleDragon likes this. 

Forum: Super Mario Odyssey Category Extensions

Thread: 2P 1C

Started by: drybloxmandrybloxman

I mean the 2 player boards are surprisingly full, it’s not unlikely for people to want to do this when they have the chance. I’m certainly looking at doing it seriously with the aforementioned brother anyway

KilleDragonKilleDragon likes this. 

Forum: Super Mario Odyssey Category Extensions

Thread: 2P 1C

Started by: drybloxmandrybloxman

yeah Im slightly more skilled at speedrunning the game than my brother, so i played right side of controller. in terms of technical skill though we are pretty equal, so we knew what to do in terms of cap bounces.

 

Forum: Super Mario Odyssey Category Extensions

Thread: 2P 1C

Started by: drybloxmandrybloxman

Yeah, that's not a big deal for us personally, and its just any% (or any category for that matter) having one player control left side of controller and a second player controlling the right side. Joy cons would probably make it easier but he doesnt like the stick and i want big buttons lol, Im not sure how you wanna moderate it, but I would suggest seperating the controls based on their joy-con location, and only allow 2 hands on controller at a time.

KilleDragonKilleDragon likes this. 

Forum: Super Mario Odyssey Category Extensions

Thread: 2P 1C

Started by: drybloxmandrybloxman

Me and my brother just finished a runthrough of the game using one pro controller, and I think it would be cool to put on the leaderboards. It's a really interesting idea that has been explored by a few communities, most notably the SM64 16 Star run at PACE. Even just adding a sub cat under the normal categories would work. Thanks! And sorry if this has been brought up before.

KilleDragonKilleDragon likes this. 

Forum: New Super Mario Bros.

Thread: Audio

Started by: drybloxmandrybloxman

Thank you! I'm just starting out anyway and really am only doing this so I can try out the series run GigaLul I'll def try to have audio when I can though

 

Forum: New Super Mario Bros.

Thread: Audio

Started by: drybloxmandrybloxman

Would videos of this game require good audio, if any? My setup is capturing my phone's camera screen with my elgato via an adapter, so I have no way of recording audio through that. If I do no mic streams, there will be no audio in the recording. Will that be acceptable? Thank you!