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I have created a Swordigo Discord ( ). Feel free to join!

TweniThree and Zarcatus like this. 

I imagine glitch finding / game breaking / route evolution etc for a game seems more interesting to the runners of that game than it will to anyone else, but in case anyone was interested, there is some glitch and route discussion on Swordigo which I have really enjoyed, changing the whole nature of the run:


I have found that it is possible to clip through a wall in the Forgotten Keep using pots, based on the fact that if a pot is placed against a fixed object (like another pot) it will push the player back, as below:

This skips using the key from that chest to unlock the gate below that platform, so gives us another spare key for use later in the run. It may save most time to use it in WEK so the skip in WEK using the rift spell can be used (as we would not have to worry about missing out on that key). Alternatively, the first key in Frozen Temple takes well over a minute, so skipping that would be useful.

I should add that this glitch is very easy to get wrong. Often when placing the first pot in the chest it will fall through the floor and break, failing the glitch (as there are only two pots to use on that platform). I am still toying with the set up to try and make it consistent, but it may be fairly precise.

Some other thoughts occur to me:
(i) There may well be other places where wall clipping is possible with this technique.
(ii) Further, it may be possible to do this to clip through gates and/or other solid objects.
(iii) You will notice that soon after the clip into the wall the player transitions to the next screen/area, but not because the player has gone all the way to the right of the screen. This suggests that possibly as soon as a solid object is clipped into, the game will automatically throw them into the next area. If true, this could open up a lot of potential skips.

I have not experimented with any of this as yet beyond what is seen in the video.

Edit: One very consistent way of getting the clip in Forgotten Keep is to grab the pot just before the big swinging axe, and if you jump as late as possible your are able to make it (holding the pot) onto the platform with the chest. You then place a pot to the immediate left of the chest and then grab a second pot and place it on top of the chest. You can then grab the third pot and complete the clip. Image below:
I have found a few more places where clipping is possible but the character just falls to the bottom of the screen and dies. Unfortunately I think this glitch may only have a use in this one spot, in the Forgotten Keep.


Enjoying watching this on stream this morning. Congrats to the organisers for putting it all together and I hope it takes off.


Thanks for this, looks useful.


Just a quick one. Using rift you can skip a section in WEK as below. However, you then miss out on a key in that section. The time save is 1:30ish but as it potentially means having to do Bishop for his key (which takes about 1:20), it is marginal whether it is worth it overall.


I did a casual run through of the game using the no-MB / magic focussed route and agree that it is potentially very fast.

In case it is of interest, below is the video of my fight with the final boss first stage. It was the product of lots of attempts and I think getting a consistent strategy for this fight will be essential as it is not at all easy.

I also managed to get Zarcatus' glitch on the Master of Chaos as below. It is actually quite consistent and I have replicated it a couple of times. It seems he needs to be baited with some damage (either grasp or bolts) whilst the character is as far into the wall as possible, and fairly quickly he will do the backwards jump necessary to make him clip through the floor and die.

I will try and do a full run soon with this route 🙂


Really stoked that a UK speedrunning event has been organised and excited about the growth potential. Unfortunately I can't make it to the venue on those dates but will be watching on stream when possible and will definitely donate!

Oxknifer likes this. 

Just more brainstorming. I saw this video showing how the rift spell could be used to jump to normally inaccessible areas:

I don't think it has any useful application in the run because you don't get rift until late on and none of the late key-locked gates seem like they could be jumped over with this technique, but its just something else to keep in mind.

Edit: Perhaps useful to jump over the right hand wall in the Ice Dwarf arena to skip that boss fight and go straight to the last shard of the mageblade? Unlikely but I will try and check when I next get the chance.


Do we want it a rule that video proof is required? If you (SixRock and EmberDev) are happy to have splits screenshot as sufficient proof then I have no objection to that (as I am nowhere near WR anyway), but either way the rule should be consistent.


I'm not sure why the response to Oxknifer has been so vitriolic. The intention seemed reasonable and if there was a reason a runner couldn't use screen recording software or a number of runners took exception to the rule then I imagine he would have reviewed it.

Doesn't warrant the backlash imho.

Soru likes this. 

Good idea, a refresh would be nice. 2 is probably my favourite but like 4 as well so more than happy with that. Trophies look great too.


Agreed, great run SixRock so optimised


Please don't flip out just because someone beats your time.


Incidentally, just saw this: Probably wouldn't work in a run as the character had been maxed in this vid and I don't think Overseer's fireballs can be rebounded without mageblade, but I will test next time I get a chance.


Good spot! All changed. I have made you mod incidentally, as you are clearly very active with the game / new strats etc. Let me know if you would rather not be mod.

Zarcatus likes this. 

Thanks zarcatus, really interested in that glitch (and whether the grasp spell has potential glitch possibilities in other areas / fights)!

I will give the route a go but having tried a magic focussed run earlier today (ran out of time) magic seems far more skill based and tbh I struggled in places. I may try and first crack out a decent any% time using a mixed magic/melee run and ferryman to skip golden boulder, but not skip MB. Just because WEK sounds so difficult magic only.

Jason, I think I will be running any% CD if anything, and zarcatus seems to be focussing on any% CD too, so 100% category definition is your call. I could email the dev potentially to clarify how the game defines in game %age...


Great work Zarcatus, I will definitely try this route when I get the time.

Just one thought - given that the key just before the fire dwarf takes about 2 minutes to get, it might save time to instead get the key from the corruptor on the upper left side near beginning of WEK - it is a tricky fight but a minor detour and potentially faster.

If the final boss 2nd stage can be overcome, any ideas what the new route might roughly clock in at?


Agreed regarding the frost trinket. I also wonder whether it is worth not getting plate armour, as you could then get magic armor much earlier. Overseer fight would be trickier but still doable.


In regard to skipping magic armor, WEK will be so difficult anyway that I would not attempt it without the best armor, but much respect to whoever can manage it!


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