Forums  /  Doom series  /  Ultimate Doom  /  Changes log (Locked)
  Tezur0Tezur0

This thread will contain description of changes to leadeboards and reasoning behind those changes.

This thread will contain information on chages with Ultimate Doom, Doom II and Final Doom (PC) leaderboards.

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  Tezur0Tezur0

27.05
Ultimate Doom leaderboards
Sigil episode was added as it was released now by John Romero.
Some source ports will run Sigil as episode 3 replacement and thus rule has been added to E1-3 and E1-4 runs that doesn't allow to use Sigil.wad.

E1-5 category might get added soon. Main concern here is being - not all source ports will allow for this run to happen. But it likely will appear in nearby future.

Rule rewriting coming up to represent doom speedruns correctly. Ruleset WILL NOT CHANGE, but the step is being taken to remove any sort of confusing wording (such as timing definitions for episodes 1-4).

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  Tezur0Tezur0

27.05
Ultimate Doom leaderboards
Ruleset have been reworked to properly represent guidelines that are being followed while verifying the runs.

It was discussed and decided that runs done with non vanilla-compatible sourceports might get rejected in future, so please try to avoid using those at any costs. Use sourceports that are listed in Source Port variable when submitting a run. It is possible that runs bypass sourceport rule or -complevel 3 rule, but this mostly has to do with amount of submissions that leaderboards are receiving and the lower you are on leaderboard after run gets verified the less I would care. Runs that get rejected for that reason will likely have message "Use vanilla-compatible sourceport" or "Use right complevel parameter".

Read rules before blindly attempting a speedrun. Runs that break rules are annoing to deal with and it future if run isn't done according to the rules I might be rejecting it with message "Read rules before submitting".

Runs that are on the leaderboards by the time of that update are not going to be removed from the leaderboards. Count them as legacy runs.

I'll specifically add full doom run guidelines here as it is also written in every ruleset - https://dsdarchive.​com/rules . Please read it if you care about running the game, not only will it clear things up even more, but it might also open you new horisons on what doom speedruns are outside of srcom.

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  Tezur0Tezur0

31.05
Doom II leaderboards
Same set of rules with minor changes for correct description of Doom II was applied.

 
  Tezur0Tezur0

09.07.
Individual levels
ILs have been removed from speedruncom for Ultimate Doom, Doom II, TNT, Plutonia. Reasoning in corresponding thread. https:/​/​www.​speedrun.​com/​doom1/​thread/​fspli

 
  Tezur0Tezur0

20.11.
Individual levels
ILs will be coming back from tomorrow onwards as I will have time to fill them in with basic stuff.
If you really wonder why this whole shit-show happened, go listen to me talk for 1 hour here - https:/​/​www.​speedrun.​com/​doom1/​thread/​fspli/​1#kha18

Rules for ILs will now be more strict, with WR submissions (or tied WR submissions) requiring demo files to prove run's legitimacy. As for bigger categories this will also be the case (but might also be locked on time that you end up getting). It is done on a basic logic that if you happen to get run which is exceptionally good by larger community standarts you should also provide according artifact - demo file.

Non vanilla-compatible source ports will be instantly getting rejected from now on. All "might"s in rulesets are gonna be changed into "will"s.

This process will take some time and will bring ILs for Ultimate Doom, Doom II and eventually Final Doom, since the latter had the lowest popularity.

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