Forums  /  Def Jam: Fight for NY  /  Rules
  Exodeus
Hello first of all.
I am new to speedrunning and I thought lets speedrun a game that I used to play a lot.
I did a run yesterday and I had a view issues at the end.
Here is the link to the video, so you can see for yourself if I am not describing it well enough here.

The issue is around the 1h 58m 50s part.
I lose a fight against crow, then a button press for the rematch didn't get recognized which then puts me back to the main menu (I saved the character there when the prompt appeared, so this fight should have been recorded in the ingame time)
I try the fight again and win but I forgot there, that I had to save to see the ingame time because you get send back to the main menu after the crow fight. So this fight probably didnt get saved in the ingame time and I had to redo the fight again (lost -> won and saved after that)

So my question here now is: Due to the fact that the time from the first win (the ingame time) is not recorded in the final ingame time of this run is it still a valid run, because there is no ruling about going back to the main menu after a fight or something.

Thank you very much for your time and effort.

Sincere regards,
Exodeus

Edit: the video link now has the time stamp on it
Doranor likes this. 
  Modbanta546
Hey man, great run. Always great to see new runners.

There's not a huge community of DJFFNY speedrunners, but I think the consensus is that we measure runs in real time opposed to IGT.

The rules on the page apply to RTA only, timer starts from entering your name and stops at the KO sign after beating Crow, so there's no issue there. It doesn't matter that you didn't save the game to show the final time on the profile screen. If you really wanted to, you could tally up all the times from all 78 fights.

I timed your run at 2:00:08 RTA and 50:39 IGT if you want to submit that

Thanks for posting, I love this game and appreciate the interest.
Doranor likes this. 
  Exodeus
Thank you very much for your reply banta546.
I like this game as well, that is the reason why it is the first speedrun for me. I will submit this run and watch the other runs again to see if I can shave off some time somewhere or if I need to buy a xbox to reduce loading times or something

Anyways thanks again for replying and have a nice day
Modbanta546 likes this. 
  Doranor
I have a question regarding emulation if it is worth addressing. I own a copy of the NTSC version of the game, but lack the hardware to capture via my PS2. I have a PC good enough to run a backup via PCSX2 at a stable 100% and 60 frames, and will be using it to practice regardless. Times seem to be matching up with the ranked videos for the most part, (given my menuing error knocking the rust off in testing) but I still have my doubts of "legitimacy" given the mixed reviews I've seen of PCSX2 in the little research i did on the matter as far as evaluation of legitimate runs. I'm very new to the speedrunning community, and will love for this to be my first experiece. Just curious, and figured i'd ask for posterity's sake.

Thanks for showing me that there is a community (however small now) for this amazing game!
 
  _Wado3000
I speedrun a couple GBA games, but played this a ton as a kid. May or may not ask a few questions, but would it be illegal to start at a higher difficulty, and then switch to easy? IIRC doing the tutorial on hard gives more stat points.
Doranor likes this. 
  Modbanta546
@Daranor
You can run on emulator if you like. Don't see a reason why not.

@_Wado3000
I didn't know that. When I drew up the categories I divided them by difficulty because I assumed that easy would be the fastest.
If switching difficulty is faster, then go faster!

A lot of buzz about Def Jam. I love it
Doranor likes this. 
  Doranor
I still think there should be at least a Hard/No Switch category regardless, given the frustrating difficulty of the game, but that's just me. It definitely adds an aspect of input awareness that I just love for the game not to be bugged other than the AI being ruthlessly random. Which is a delightfully stressful "feature" when playing on Hard.

But if that's the case for the Any% Easy, that actually opens up some nice options...
 
  _Wado3000
Yea with Easy, you obv go thru the game faster but you get less stat points overall. I think for the tutorial, it goes 75 - 100 -125 for Easy, Medium, and Hard individually. There are a ton of little things I know about this game lol. Might post a wall of stuff on on it some day
Modbanta546 likes this. 
  Doranor
Awesome man, I would love to see it and put my few cents in where needed! I plan on doing many more runs of this game. I've also got ideas for a 100% run, not that there would be many runners for it, but I will be playing with the idea and will probably run it sometime.
Modbanta546 likes this. 
  Modbanta546
If you want to race some time I'd be up for that