PvE Timing will now be in Real Time (plus more)
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PvE Timing will now be in Real Time (plus more)
Veröffentlicht 1 year ago von

Hey everyone! The mod team has decided to change the way that PvE missions will be timed. We have decided to drift away from in-game time as it is pretty inconsistent and sometimes shows the wrong times (proven by us frame timing).

There will be more information in the ‘How to retime your runs’ guide on the speedrun.com page, if you want to learn how to time them yourself. But fear not! Your already-verified runs have already been retimed. We have went through every mission run.

We have also now added 2 new categories! Practice range individual heroes DUO and CO-OP map runs. Have a blast competing for top times with friends! And lastly, individual map runs will now include milliseconds, except for Control, Flashpoint and Push maps since those are time-capped.

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Season 12 Leaderboard Updates

Hey everyone! Here's all the new leaderboard updates for s12:

  • Added Pharah and Zarya to Hero Mastery
  • Added Juno to relevant categories
  • Renamed previous Practice Range categories to All Heroes (Pre-Juno) and Support Only (Pre-Juno)
  • Added new Clash maps Hanaoka and **T
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