Street Master Mode Guide
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Street Master Mode Guide
Updated 3 years ago by CMMF

THIS IS ONLY FOR NORTH AMERICAN RELEASE, I CANNOT MAKE A JAPANESE RELEASE GUIDE AS I DO NOT HAVE THE JAPANESE COPY. Credit to DCRage for his walk-through giving me the song names for each mission.

Welcome to my guide on completing DDR X's Street Master mode in the shortest time possible. There isn't any "strategy" to completing the game casually, but you can optimize your time by always picking the shortest song(s) to complete the task. Here's a list of all the songs, with their respective lengths.

Song List With Times

Songs with numbers 30 Lives (Up-Up-Down-Dance Mix) : 1m 47s
A- Always On My Mind : 1m 46s
B- Blind Justice Torn souls, Hurt Faiths: 1m 45s Bloody Tears (IIDX EDITION) : 1m 27s Big Girls Don't Cry : 1m 49s BOY (DJ Irene Rockstar Mix) : 1m 40s Boys (2008 X-edit) : 1m 41s Butterfly (2008 X-edit) : 1m 38s
D- Dance Celebration : 1m 33s Dance Celebration (System7 Remix) : 1m 30s Dance Floor : 1m 38s Dream Machine : 1m 31s DUB-I-DUB (2008 X-edit) : 1m 34s
F- Feel : 1m 43s Flight of the Phoenix : 1m 37s Flourish : 1m 52s
G- GET UP'N MOVE (2008 X-edit) : 1m 31s Ghetto Blasta Deluxe : 1m 37s GIRIGILI Burning 24H! : 1m 37s
H- Happy : 1m 44s Here It Goes Again : 1m 38s Here We Go : 1m 42s HERO (2008 X-edit) : 1m 36s Horatio : 1m 24s
I- Inspiration : 1m 43s
L- Lift You Up : 1m 34s
M- Make Me Cry : 1m 43s
O- On the Break : 1m 41s On the Bounce : 1m 36s Open : 1m 39s
P- Party Lights : 1m 30s Playa (Original Mix) : 1m 40s Pluto : 1m 44s Pluto Relinquish : 1m 52s Poseidon : 1m 40s Put 'Em Up : 1m 31s Puzzle : 1m 27s
R- Reach Up : 1m 38s
S- SABER WING : 1m 47s SABER WING (AKIRA ISHIHARA Headshot mix) : 1m 30s S・A・G・A : 1m 36s Saturn : 1m 51s Shades Of Grey : 1m 34s Slip Out : 1m 31s Slip Out (Bounce In Beat Mix) : 1m 31s SOUL CRASH : 1m 40s Sound Of Freedom : 1m 37s Stealth : 1m 33s SUNKiSS♥DROP : 1m 43s Swingin : 1m 37s Switch : 1m 36s Synthesized : 1m 36s
T- Taj He Spitz : 1m 40 Taj He Spitz (Tommie Sunshine's Brooklyn Fire Re-Touch) : 1m 37s Take A Chance : 1m 43s Till the lonely's gone : 1m 39s Ticket To Bombay : 1m 37s TimeHollow: 1m 41s Tracers (4Beat Remix) : 1m 46s Trigger : 1m 50s Trust -Dance Dance Revolution mix- : 1m 46s
U- U can't touch This : 1m 46s Uranus : 1m 45s
V- Venus : 1m 48s Votum stellarum forest #25 DDR RMX : 1m 43s
W- Waiting 4 You : 1m 37s We Come Alive : 1m 31s We've Got To Make It Tonight : 1m 35s Wine Red (Tommy Sunshine's Brooklyn Fire Re-Touch) : 1m 42s Why Not : 1m 31s
X- Xmix1 (Midnight Dawn) : 3m 15s Xmix2 (Beats 'n' Bangs) : 3m 0s Xmix3 (Stomp Dem Groove) : 3m 22s Xmix4 (Linear Momentum) : 3m 47s Xmix5 (Overcrush) : 3m 27s

The Actual Game

Now that we know the times for each song, we can determine the fastest route for each mission in the story. There are 14 stories that we have to get through beat Street Master Mode. They go in this order: -Emi -Rage -Yuni -Baby-Lon -Alice -Gus -Ruby -Louis-Concert 3 -Queen Zukin -Julio -Jenny -Zero -Bonnie -Disco Casually, you would need to play every story in a mixed up order to complete Street Master Mode. Though to my knowledge, you can use a completed save file with everything unlocked to complete the run. There are two different runs you can take in Street Master Mode. There is the standard route, and the advanced route. If there are certain songs you will play instead of other songs, they will be noted. If there is not anything notated besides the song, there is not a route for that specific mission.

Emi's Story

Amount of missions: 10

Emi 1 Standard: Boy (BgSP) Advanced: 30 Lives (BaSP)

Emi 2 Standard: Here We Go (BgSP) Advanced: *Slip Out (BaSP) (Here We Go (BaSP) is the other option, this saves 11 seconds.)

Emi 3 Standard: Swingin' (BgSP) Advanced: Dance Revolution (BaSP)

Emi 4 Standard: Always On My Mind (BgSP) Advanced: *Play Party Lights (BaSP) twice to achieve 1.5 Million Points (U Can't Touch This (BaSP) is the other song, you will save 16 seconds every time you play Party Lights over it.)

Emi 5 Standard: On The Break (BgSP) Advanced: Clear both Butterfly (BaSP) and Votem Stellarum (BaSP)

Emi 6 Standard: Get Up 'N' Move (BgSP) Advanced: *Play Flight of The Phoenix (BaSP) twice, obtaining all 230 points (Both Feel and Till the Lonely's Gone are slower by 6 seconds and 2 seconds

Emi 7 Standard: Dub-I-Dub (BgSP) Advanced: *Play Swingin (BaSP) and get a 30 combo (Open is 2 seconds longer, so there is no reason to play it.)

Emi 8 Standard: Trust (BgSP) Advanced: Dance Floor (BaSP)

Emi 9 Standard: SUNKiSS DROP (BgSP) Advanced: *Get an A on Wine Red (BaSP) (Big Girls Don't Cry (BaSP) is 7 seconds longer)

Emi 10 Standard: Put 'Em Up (BaSP) Advanced: Get an A on We Got to Make it Tonight

Rage's Story

Amount of Missions: 10

Rage 1: Standard: We Come Alive (BaSP) Advanced: Trust (BaSP)

Rage 2: Standard: Take A Chance (BaSP) Advanced: *Open (BaSP) (Alternate is clearing TimeHollow (BaSP) which is 2 seconds slower)

Rage 3: Standard: Switch (BgSP) Advanced: Playa (BaSP)

Rage 4: Standard: Make Me Cry (BaSP) Advanced: *Shades Of Grey (BaSP) (Alternate was S . A . G . A . (BaSP), which is 2 seconds slower)

Rage 5: Standard: U Can't Touch This (BaSP) Advanced: Puzzle (BaSP)

Rage 6: Standard: Swingin' (BaSP) Advanced: *Try to get 500 mission points on Tracers (BaSP) (Flourish (BaSP) is 6 seconds slower, so if you don't get the points on the frst run, just play Tracers a second time)

Rage 7: Standard: Lift You Up (BaSP) Advanced: *Switch (BaSP) (Alternative is Venus (BaSP), which is 12 seconds slower than Switch)

Rage 8: Standard: Always On My Mind (BaSP) Advanced: *Stealth (BaSP) (Alternative was Reach up (BaSP), which was 5 seconds slower)

Rage 9: Standard: Flight of the Phoenix (BaSP) Advanced: Get Up 'N' Move (BaSP)

Rage 10: Standard: Horatio (BaSP) Advanced: Horatio (DSP)

Yuni's Story

Amount of missions: 10

Yuni 1: Standard: SUNKiSS DROP (BaSP) Advanced: Here It Goes Again (DSP)

Yuni 2: Standard: Slip Out (Bounce In Beat Remix) (DSP) Advanced: Slip Out (DSP) and then Uranus (BaSP)

Yuni 3: Standard: Stealth (BaSP) Advanced: Taj He Spitz (DSP)

Yuni 4: Standard: Tracers (BaSP) Advanced: *Bloody (DSP) (Alternative is Swingin (DSP), which is 10 seconds slower)

Yuni 5: Standard: Dance Floor (DSP) Advanced: Synthesized (DSP)

Yuni 6: Standard: Taj He Spitz remix (DSP) Advanced: Xmix-2 (DSP)

Yuni 7: Standard: Always On My Mind (DSP) Advanced: *Either Waiting 4 You (DSP) or Sound of Freedom (DSP) (The only other song, Here We Go (DSP), is 5 seconds slower than both the original choices)

Yuni 8: Standard: Put 'Em Up (DSP) Advanced: Shades of Grey (DSP)

Yuni 9: Standard: Boys 2008 (CSP) Advanced: **Make Me Cry (DSP) (Both 30 Lives and U Can't Touch This are 4 seconds and 3 seconds longer than Make me Cry)

Yuni 10: Standard: Xmix-1 (BaSP) Advanced: *Giri Gili (DSP) (Unfortunately, Giri Gili is 1 second faster than Butterfly 2008 mix (DSP)

Baby-Lon's Story

Amount of Missions: 10

Baby-Lon 1: Standard: SABER WING (BgSP) Advanced: Flight of the Phoenix (DSP)

Baby-Lon 2: Standard: Butterfly 2008 (BaSP) Advanced: Boys 2008 (DSP)

Baby-Lon 3: Standard: Inspiration (BaSP) Advanced: Get Up 'N' Move (DSP)

Baby-Lon 4: Standard: Dance Celebration (BaSP) Advanced: *Uranus (BaSP) (Venus (DSP) is 3 seconds longer)

Baby-Lon 5: Standard: Ticket to Bombay (BaSP) Advanced: Taj He Spitz Remix (BaSP)

Baby-Lon 6: Standard: Here It Goes Again (BaSP) Advanced: TimeHollow (DSP) and Dance Celebration Remix (BaSP)

Baby-Lon 7: Standard: Happy (BaSP) Advanced: Playa (DSP)

Baby-Lon 8: Standard: Slip Out (DSP) Advanced: Till the Lonely's Gone (DSP)

Baby-Lon 9: Standard: Hero 2008 (BaSP) Advanced: Poseidon (DSP)

Baby-Lon 10: Standard: SABER WING Headshot Mix (BgSP) Advanced: SABER WING Headshot Mix (BaSP)

#Alice's Story Amount of Missions: 10

Alice 1: Standard: Ghetto Blasta Deluxe (BaSP) Advanced: Ghetto Blasta Deluxe (DSP)

Alice 2: Standard: Synthesized (BaSP) Advanced: Happy (DSP)

Alice 3: Standard: Butterfly 2008 (CSP) Advanced: *Puzzle (DSP) (Slip Out Remix (DSP) is 4 seconds slower)

Alice 4: Standard: Trust (BaSP) Advanced: We Come Alive (DSP)

Alice 5: Standard: Boy (BaSP) Advanced: Ticket to Bombay (DSP)

Alice 6: Standard: Boys (BaSP) Advanced: Inspiration (DSP)

Alice 7: Standard: Poseidon (BaSP) Advanced: Saturn (BaSP)

Alice 8: Standard: Bloody Tears (BaSP) Advanced: Dub-I-Dub (CSP) and Wine Red (DSP)

Alice 9: Standard: Switch (BaSP) Advanced: Always On My Mind (ESP) and Switch (DSP)

Alice 10: Standard: Swingin' (DSP) Advanced: Hero 2008 (DSP) and Flourish (DSP)

Gus' Story

Amount of Missions: 10 Gus 1: Standard: Wine Red (DSP) Advanced: * Wine Red (ESP) (Take A Chance (ESP) is 1 second slower)

Gus 2: Standard: On The Break (BaSP) Advanced: *Stealth (ESP) (On The Break (DSP) is 8 seconds slower)

Gus 3: Standard: On The Bounce (BaSP) Advanced: On The Bounce (DSP)

Gus 4: Standard: Shades of Grey (DSP) Advanced: Shades of Grey (ESP) and S . A . G . A . (DSP)

Gus 5: Standard: Make Me Cry (DSP) Advanced: *TimeHollow (ESP) (Make Me Cry (ESP) is 4 seconds longer)

Gus 6: Standard: Giri Gili (DSP) Advanced: Giri Gili (ESP)

Gus 7: Standard: Ticket to Bombay (DSP) Advanced: *Flight of the Phoenix (ESP) (Ticket to Bombay cannot fulfill the requirements in one play-through)

Gus 8: Standard: SABER WING (BaSP) Advanced: *SABER WING (ESP) and SABER WING remix (DSP)

Gus 9: Standard: Flourish (DSP) Advanced: Flourish (ESP)

Gus 10: Standard: Soul Crash (DSP) Advanced: Soul Crash (ESP)

Ruby's Story

Amount of Missions: 10

Ruby 1: Standard: 30 Lives (BaSP) Advanced: Feel (BaSP)

Ruby 2: Standard: Uranus (BgSP) Advanced: Slip Out (DSP) (Hero 2008 (BaSP) is 5 seconds slower)

Ruby 3: Standard: Here We Go (BaSP) Advanced: Butterfly 2008 (CSP)

Ruby 4: Standard: Till The Lonely's Gone (BaSP) Advanced: Take A Chance (DSP)

Ruby 5: Standard: Open (BaSP) Advanced: Always On My Mind (DSP)

Ruby 6: Standard: Taj He Spitz (BaSP) Advanced: *SUNKiSS DROP (BaSP) and Here It Goes Again (BaSP) (Happy (BaSP) is 1 second shorter than SUNKiSS DROP)

Ruby 7: Standard: Party Lights (BaSP) Advanced: Blind Justice (BaSP)

Ruby 8: Standard: Votem Stellarum (BaSP) Advanced: Boy (DSP)

Ruby 9: Standard: Venus (BaSP) Advanced: On The Break (BaSP)

Ruby 10: Standard: Playa (BaSP) Advanced: Put 'Em Up (DSP)

Louis-Concent 3's Story

Amount of Missions: 10

Louis-Concent 3, 1: Standard: Soul Crash (BaSP) Advanced: Make Me Cry (DSP)

Louis-Concent 3, 2: Standard: U Can't Touch This (DSP) Advanced: On The Bounce (BaSP)

Louis-Concent 3, 3: Standard: Puzzle (DSP) Advanced: Blind Justice (DSP)

Louis-Concent 3, 4: Standard: We Come Alive (DSP) Advanced: We Come Alive (ESP)

Louis-Concent 3, 5: Standard: Trust (DSP) Advanced: *Stealth (DSP) (Flight of the Phoenix (ESP) is 4 seconds slower)

Louis-Concent 3, 6: Standard: Lift You Up (DSP) Advanced: Dance Revolution System7 Remix (DSP)

Louis-Concent 3, 7: Standard: Uranus (BaSP) Advanced: Poseidon (ESP) and SABER WING (DSP)

Louis-Concent 3, 8: Standard: Ghetto Blasta Deluxe (DSP) Advanced: *Feel (ESP) (Big Girls Don't Cry (ESP) is 6 seconds slower)

Louis-Concent 3, 9: Standard: Dream Machine (DSP) Advanced: ***Dance Celebration (CSP) and Sound Of Freedom (ESP) (Trgger (DSP) is 17 seconds slower than Dance Celebration, Trust is (ESP) is 13 seconds slower, and Here We Go (ESP) is 9 seconds slower

Louis-Concent 3, 10: Standard: Here It Goes Again (DSP) Advanced: Xmix-3 (DSP)

Queen Zukin's Story

Amount of Missions: 10

Queen Zukin 1: Standard: Dream Machine (BaSP) Advanced: ***SUNKiSS DROP (ESP), Dream Machine (DSP), and Dub-I-Dub (DSP) (This mission requires you to get 800 combined perfects and marvelouses. SUNKiSS DROP is an abvious pick, giving you half the requirement if you get 22 greats, Hero 2008 (ESP) is slower than Dub-I-Dub (DSP) by 2 seconds. You will have to play at least 3 songs, just keep MA really high.)

Queen Zukin 2: Standard: Saturn (BaSP) Advanced: Saturn (DSP) and Pluto (DSP)

Queen Zukin 3: Standard: Till The Lonely's Gone (DSP) Advanced: Till The Lonely's Gone (ESP) and Playa (ESP) (Inspiration (ESP) is 3 seconds longer than Playa)

Queen Zukin 4: Standard: Waiting 4 You (DSP) Advanced: *Why Not (ESP) and Switch ESP (Waiting 4 You (ESP) is 1 second longer than Switch)

Queen Zukin 5: Standard: Sound Of Freedom (BaSP) Advanced: *Sound Of Freedom (DSP) (SUNKiSS DROP is 6 seconds longer than Sound Of Freedom

Queen Zukin 6: Standard: Xmix-3 (BaSP) Advanced: Before you know which song to play, the requirement for this missions is 1,000 Marvelous, you have 5 songs to choose from. I will give the song, length, and amount of steps for each option. Xmix-5 (BaSP) - 3m 27s - - 504 steps We Got To Make It Tonight (DSP) - 1m 35s - - 263 steps U Can't Touch This (DSP) - 1m 46s - - 299 steps Dance Floor (ESP) - 1m 33s - - 226 steps Boys 2008 (ESP) - 1m 41s - - 238 steps

Queen Zukin 7: Standard: Horatio (DSP) Advanced: Horatio (DSP)

Queen Zukin 8: Standard: Venus (DSP) Advanced: Soul Crash (DSP)

Queen Zukin 9: Standard: Stealth (DSP) Advanced: **Puzzle (ESP) (Both Slip Out remix and Ghetto Blasta Deluxe are slower, by 4 seconds and 10 seconds)

Queen Zukin 10: Standard: Reach Up (DSP) Advanced: ***We have the same mission requirement as mission 6, so here is the different song information Reach Up - 1m 38s - - 294 notes 30 Lives - 1m 47s - - 243 notes Put 'Em Up - 1m 31s - - 230 Lift You Up - 1m 34s - - 229 notes Get Up 'N' Move - 1m 31s - - 256 notes

Julio's Story

Amount of Missions: 11

Julio 1: Standard: Dub-I-Dub (BaSP) Advanced: Get an A on Xmix-4 (ESP)

Julio 2: Standard: Taj He Spitz (DSP) Advanced: *Get a B on Taj He Spitz Remix (ESP) (Taj He Spitz (ESP) is 3 seconds slower)

Julio 3: Standard: We've Got To Make It Tonight (DSP) Advanced: Get an A on We've Got To Make It Tonight (ESP)

Julio 4: Standard: Tracers (DSP) Advanced: **Get a B on S . A . G . A . (DSP) (Both Saturn (DSP) and Uranus (DSP)/(ESP) are slower, by 15 seconds and 9 seconds)

Julio 5: Standard: SUNKiSS DROP (DSP) Advanced: *Hero (2008) (ESP) and Slip Out (ESP) (Big Girls Don't Cry is 13 seconds slower)

Julio 6: Standard: Playa (DSP) Advanced: IMO THE HARDEST MISSION IN THE GAME. You have to purposefully play badly to beat this mission. ***Get a C on Party Lights (ESP) (Dance Floor, Put 'Em UP, and Till The Lonely's Gone are all slower, by 8, 1, and 9 seconds respectively)

Julio 7: Standard: Bloody Tears (DSP) Advanced: Get a B on Bloody Tears (BgSP)/(BaSP)/(DSP)/ESP)

Julio 8: AKA figuring out what 1 + 1 is Standard: Xmix-2 (DSP) Advanced: Get an A on Xmix-2 (ESP)

Julio 9: Standard: Butterfly 2008 (DSP) Advanced: ***Get a B on Puzzle (ESP) (Butterfly (ESP), Giri Gili (ESP) and Lift You Up (ESP) are all slower, by 11, 10, and 7 seconds.)

Julio 10: Standard: Here We Go (DSP) Advanced: Get a B on Here We Go (DSP)/(ESP)

Julio 11: Standard: Get Up 'N' Move (DSP) Advanced: Get a AA on Get Up 'N' Move (ESP)

Jenny's Story

Amount of Missions: 10

Jenny 1: Standard: Giri Gili (BaSP) Advanced: *Dance Celebration (DSP) (Votem Stellarum (DSP) is 10 seconds slower)

Jenny 2: Standard: Flourish (BaSP) Advanced: Dub-I-Dub (BaSP)

Jenny 3: Standard: S . A . G . A . (BaSP) Advanced: Tracers (DSP)

Jenny 4: Standard: Party Lights (DSP) Advanced: Get Up 'N' Move (CSP)

Jenny 5: Standard: Boys 2008 (DSP) Advanced: Reach Up (DSP) (Feel (DSP) is 5 seconds slower)

Jenny 6: Standard: Dance Celebration Remix (BaSP) Advanced: Dream Machine (DSP) OR Why Not (BaSP) BOTH ARE THE SAME TIME

Jenny 7: Standard: Boy (DSP) Advanced: *Poseidon (DSP) (SABER WING (BaSP) is 7 seconds slower)

Jenny 8: Standard: 30 Lives (DSP) Advanced: Taj He Spitz Remix (DSP) and Ghetto Blasta Deluxe (DSP)

Jenny 9: Standard: Get Up 'N' Move (BaSP) Advanced: Here It Goes Again (ESP) and Boy (ESP)

Jenny 10: Standard: Xmix-1 (BaSP) Advanced: Xmix-4 (DSP)

Zero's Story

Amount of Missions: 10

Zero 1: Standard: Wine Red (BgSP) Advanced: *We Come Alive (BaSP) (Take A Chance (BaSP) is 12 seconds slower)

Zero 2: Standard: Sound Of Freedom (BgSP) Advanced: Ghetto Blasta Deluxe (BaSP)

Zero 3: Standard: Hero 2008 (BgSP) Advanced: Bloody Tears (BaSP)

Zero 4: Standard: Flight of the Phoenix (BgSP) Advanced: SABER WING (BgSP)

Zero 5: Standard: Dream Machine (BgSP) Advanced: *Boy (BaSP) (Boys 2008 (BaSP) is a whopping 1 second slower)

Zero 6: Standard: Soul Crash (BgSP) Advanced: *Giri Gili (BaSP) Soul Crash (BaSP) is 3 seconds slower)

Zero 7: Standard: Slip Out (BaSP) Advanced: Sound Of Freedom (BaSP)

Zero 8: Standard: TimeHollow (BaSP) Advanced: *Shades Of Grey (BaSP) (Taj He Spitz (BaSP) is 4 seconds slower)

Zero 9: Standard: Why Not (BgSP) Advanced: *Stealth (BaSP) (Tracers (BaSP) is 13 seconds slower)

Zero 10: Standard: S . A . G . A . (BgSP) Advanced: Inspirations (BaSP) and Synthesized (BgSP)

Bonnie's Story

Amount of Missions: 11

Bonnie 1: Standard: We've Got To Make It Tonight (Basic) Advanced: Party Lights (DSP) (Dance Floor (DSP) and U Can't Touch This (DSP) are slower, by 8 and 16 seconds)

Bonnie 2: Standard: Slip Out Remix (BaSP) Advanced: *Slip Out (DSP) (Open (DSP) is 8 seconds slower)

Bonnie 3: Standard: Shades Of Grey (BaSP) Advanced:*** Party Lights (DSP) and Put 'Em Up (DSP) (Boys (DSP), Dance Floor (DSP), and U Can't Touch This (DSP) are all slower than Put 'Em Up, by 10, 7, and 15 seconds respectively)

Bonnie 4: Standard: Open (BaSP) Advanced: Trust (DSP)

Bonnie 5: Standard: Wine Red (BaSP) Advanced: SUNKiSS DROP (DSP) (Big Girls Don't Cry (DSP) is 6 seconds slower)

Bonnie 6: Standard: Puzzle (BaSP) Advanced: We've Got To Make It Tonight (DSP)

Bonnie 7: Standard: Dance Floor (BgSP) Advanced: Boys 2008 (CSP)

Bonnie 8: Standard: TimeHollow (DSP) Advanced: Waiting 4 You (BaSP)

Bonnie 9: Standard: Why Not (BaSP) Advanced: Venus (DSP)

Bonnie 10: Standard: Reach Up (BaSP) Advanced: *Dance Celebration Remix (DSP) (Reach Up (DSP) is 8 seconds slower)

Bonnie 11: Standard: Xmix-2 (BaSP) Difficult: Trigger (DSP)

Disco's Story

Amount of Missions: 14

Disco 1: Standard: Big Girls Don't Cry (DSP) Advanced: SUNKiSS DROP (ESP)

Disco 2: Standard: Inspiration (DSP) Advanced: Horatio (ESP)

Disco 3: Standard: Blind Justice (DSP) Advanced: **Waiting 4 You (ESP) (Blind Justice (ESP) and Votem Stellarum (ESP) are both slower, by 8 seconds and 6 seconds)

Disco 4: Standard: Pluto (BaSP) Advanced: Saturn (ESP) Uranus (CSP)

Disco 5: Standard: Dub-I-Dub (CSP) Advanced: **Why Not (ESP), Slip Out (ESP), and Swingin' (ESP) (Happy (ESP) and Tracers (ESP) are both slower than Swingin' by 7 and 9 seconds)

Disco 6: Standard: Votem Stellarum (DSP) Advanced: *Xmix-1 (ESP) (Xmix-3 is 7 seconds slower)

Disco 7: Standard: Poseidon (DSP) Advanced: Sound Of Freedom (ESP)

Disco 8: Standard: Feel (DSP) Advanced: On The Bounce (ESP) (Pluto (ESP) is 8 seconds slower)

Disco 9: Standard: Dance Celebration (DSP) Advanced: S . A . G . A . (ESP) and Dance Celebration Remix (ESP)

Disco 10: Standard: Taj He Spitz Remix (DSP) Advanced: Open (ESP)

Disco 11: Standard: Xmix-4 (DSP) Advanced: On The Break (ESP)

Disco 12: Standard: Synthesized (DSP) Advanced: Dance Celebration (ESP), Dream Machine (ESP), Dub-I-Dub (ESP), (Reach Up (ESP) and Synthesized (ESP) are slower by 4 and 2 seconds.)

Disco 13: Standard: Dance Celebration Remix (DSP) Advanced: Xmix-5 (ESP)

Disco 14: Standard: Trigger (BaSP) Advanced: Play Horatio (ESP), Trigger (ESP) and Pluto Relinquish (ESP) all in a row. Hopefully you have some stamina, this mission is very draining.

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