Timing and Segmentation rules
3 years ago
Valhalla

For RTA calculation, the runs begins when the first cutscene starts and ends when the last boss is dead and the cutscene start. IGT is showed up on the final screen.

The IGT of this game is somewhat peculiar. If you either "Load Chechpoint" at any time or close the application and "Continue" from the main menu or save a file and load the saved file the IGT goes back to the time you had at that Checkpoint.

For this reason RTA is chosen as main timing, however you can try to achieve the best possible IGT, all these are allowed:

  1. Continues after deaths are allowed, but the run becomes Segmented.
  2. Continues after application crashes are allowed, but the run becomes Segmented.
  3. Load checkpoint is allowed, but the run becomes Segmented.

Submissions must contain all footage for the runs provided. Any missing footage will result in the run being rejected.

LiveSplits or broadcasting timing on Console are both strictly recommended.

Edited by the author 3 years ago