Forums  /  Castlevania: Harmony of Dissonance  /  Would you please add an "in-game time" catergory for Juste mode, thx.
  richterfans

Some other Castlevania games have included "in-game time" category. And the saved files will also record in-game time after beating the final boss. I suspect doing that is good.

 
  Sopha

Why? The only difference will be that you can spend time waiting in the menu.

 
  richterfans

Because all bosses route needs to reset game more times, and resetting time differs between Japan and US version(that of US version is a bit longer). Calculating in game time instead can avoid disadvantages for those who reset game many times playing US version and provide advantages for routes resetting more times. That's why I would like to think adding in game time category as a good proposal.

 
  Sopha

I can't believe I didn't notice the Japanese version had faster resets. I'll just play on that now then. I don't think it should be a different category though.

You would be able to use these glitches


to minimize the in game time on one file by doing a lot of things in the other files. That would make an interesting route, but it wouldn't feel like a speedrun since the timer wouldn't go up in the other files. Besides, you could copy the main file and retry if you fail, so it would be more of a segmented run. All of these techniques to minimize the in game time should be used, otherwise it's not really trying.

If you really want to see how low you can push the in game time then go ahead. But the in game time doesn't track time well enough to make it a speedrun.

 
  richterfans

Ok, I see! Thanks for providing new glitches