Crash Bandicoot in 53m 00s by
Description

My A button actually started sticking while doing attempts (of which I finished like 2 before this, don't think I'm gonna bother submitting those), that is why you see me using bumpers instead (I re-bind both to A using Steam, as the sticking got really annoying)... either way, decent run imo, lots of improvement still possible, obviously, but I honestly think I'm more than fine with leaving it for now, maybe doing it as part of a Full Trilogy (+ Crash 4?) Any%, which I plan to do soon™

Yeah, btw, I split Great Hall right as I enter the portal, as opposed to the other levels, cuz I try to split on like the last input of a level, which is usually pressing A to continue after having crates dropped on you, but since Great Hall doesn't have any crates, I figured I will just split right after getting into the portal... then I realized I literally split bosses after the fade out instead of last input, so idk, might start doing that for Great Hall as well, just so my splits are actually accurate to what other people are doing :)
(sry for the paragraph lmao)

Leaderboard
Category
Crash Bandicoot
Category (Crash Bandicoot)
Any%
Platform (Crash 1)
PC
Major Glitches?
No
Run
Rank
120th
Load Removed Time
53m 00s
Real Time Attack
1h 08m 45s
Date
2 years ago
Platform
PC
Details
Verified
2 years ago
Submitted
2 years ago
Time splits
Provided by Splits.io
#NameSplitFinished at
1-N. Sanity Beach (Left)1m 26s 467ms1m 26s 467ms
2-Jungle Rollers1m 53s 510ms3m 19s 977ms
3-The Great Gate1m 47s 898ms5m 07s 875ms
4-Boulders1m 38s 635ms6m 46s 510ms
5-Upstream1m 45s 839ms8m 32s 349ms
6-Papu Papu1m 03s 951ms9m 36s 300ms
7-Rolling Stones1m 54s 618ms11m 30s 918ms
8-Hog Wild1m 41s 371ms13m 12s 289ms
9{N. Sanity Island (1/3)}Native Fortress3m 21s 372ms16m 33s 661ms
10-Up the Creek
Gold
2m 19s 684ms18m 53s 345ms
11-Ripper Roo (TNT in 2nd row)
Gold
1m 21s 470ms20m 14s 815ms
12-Lost City (no ded plz thx)5m 19s 676ms25m 34s 491ms
13-Temple Ruins
Gold
2m 24s 429ms27m 58s 920ms
14-Road to Nowhere
Gold
1m 53s 548ms29m 52s 468ms
15-Boulder Dash
Gold
2m 15s 359ms32m 07s 827ms
16-Sunset Vista
Gold
4m 58s 663ms37m 06s 490ms
17{Wumpa Island (2/3)}Koala Kong (right corner)2m 19s 628ms39m 26s 118ms
18-Heavy Machinery
Gold
2m 51s 728ms42m 17s 846ms
19-Cortex Power (right-->left)
Gold
1m 35s 461ms43m 53s 307ms
20-Generator Room
Gold
2m 19s 415ms46m 12s 722ms
21-Toxic Waste
Gold
1m 50s 895ms48m 03s 617ms
22-Pinstripe Potoroo2m 11s 052ms50m 14s 669ms
23-The High Road2m 12s 921ms52m 27s 590ms
24-Slippery Climb
Gold
3m 39s 763ms56m 07s 353ms
25-Lights Out
Gold
2m 01s 606ms58m 08s 959ms
26-Jaws of Darkness
Gold
3m 06s 752ms1h 01m 15s 711ms
27-Castle Mach... modCheck ??
Gold
0m 54s 272ms1h 02m 09s 983ms
28-N. Brio
Gold
2m 04s 022ms1h 04m 14s 005ms
29-The Lab
Gold
1m 54s 606ms1h 06m 08s 611ms
30-The Great Hall
Gold
0m 31s 621ms1h 06m 40s 232ms
31{Cortex Island, 1996 (3/3)}Neo Cortex
Gold
2m 05s 712ms1h 08m 45s 944ms
Game stats
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Runs
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Players
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