Minnesota, USA
Forum: Battletoads (NES) Thread: general Started by: corey042corey042 |
Macgyver and have began work on 2P. Holy buckets, this is going to be quite a challenge! It's going to be fun learning the game all over again from a different perspective. This is going to take some time. MAD MAD MAD props to TheMexicanRunner, JC_583, and TheMexicanBrother! Holy buckets! |
Forum: Ironsword: Wizards & Warriors II Thread: New Categories? Started by: corey042corey042 |
So, I've been speed running this game for years... is anyone else interested in doing new categories? I have a few ideas: + An Item% where you have to get all of the 4 Items of Sindarin (and maybe a helmet and a shield). + 100% - not sure what this would look like, was thinking maybe you need to open every chest in the game that has a tangible item in it (you don't have to open all of the money chests or items that can be purchased at in the store) What do you think? |
Forum: Battletoads (NES) Thread: PAL Region Started by: ScrafScraf |
Help me if anyone feels differently, but for most games that are very close ports, like this one, their speed running communities will accept all releases of the game to be the same game - so, if we know there is potential to beat the PAL version faster than the NTSC version, you could take advantage of this by playing the PAL version, although most people won't be able to do this since most of us don't have the capability to play a PAL cart on original hardware. This is not true for all games, as these decisions are made by individual speed running communities. |
Forum: Battletoads (NES) Thread: general Started by: corey042corey042 |
Speaking of Co-op runs, Macgyver_987 and I live very close to one another, there is a chance we will take up co-op category some day soon! |
Forum: Battletoads (NES) Thread: general Started by: corey042corey042 |
You got it TMR! |
Forum: Bionic Commando Thread: Bionic Commando the Arcade Game Started by: corey042corey042 |
I've been playing it for the last couple of weeks, cannot get enough of it. Very close to sub 8:00, which isn't great, but it's a start. Would like to get under 6:00, which is totally doable. |
Forum: Battletoads (NES) Thread: general Started by: corey042corey042 |
FYI - I'm sure most are well aware, but for those who are not - all submissions that do not have videos were verified upon their arrival by TheMexicanRunner in an old SDA forum thread. |
Forum: Trojan Thread: general Started by: corey042corey042 |
Nice work on sub 7:00 k0zzx. I'm glad to see someone playing this game. |
GoodleShoesGoodleShoes likes this. |
Forum: Bionic Commando Thread: Bionic Commando the Arcade Game Started by: corey042corey042 |
Can you add this game to the roster? Is that possible? |
Forum: Metroid (NES) Thread: Do I need to get the wave beam for 100% run ? Started by: PeladorPelador |
As long as everyone else agrees, I think it is. It sounds like the rule we're sticking with is, if you can pick it up at least once, you have to get it. |
Forum: Metroid (NES) Thread: Do I need to get the wave beam for 100% run ? Started by: PeladorPelador |
As long as everyone else agrees, I think it is. It sounds like the rule we're sticking with is, if you can pick it up at least once, you have to get it. |
Forum: Metroid (NES) Thread: mods Started by: corey042corey042 |
Thanks for the input everyone. I've taken down the previous 100% category and will start re-routing soon. It's very nice to see so many people interested in Metroid. @Dragondarch: Can you explain how to do the up, down maru mari ball jump through the floor/ceiling and then through the door (in Norfair)? I've played around with it for hours, but can't figure out what I'm supposed to do. It's the only strat I've left to figure out to seriously run 100%. |
Forum: Metroid (NES) Thread: mods Started by: corey042corey042 |
Thanks Lighnat0r! What are your feeelings? PST. |
Forum: Metroid (NES) Thread: mods Started by: corey042corey042 |
Dugongue, would you be so kind as to add me as mod for this game? I would love to start opening up some categories. Thanks! |