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Cadence of Hyrule — Crypt of the NecroDancer Featuring The Legend of Zelda
Cadence of Hyrule — Crypt of the NecroDancer Featuring The Legend of Zelda (2019)
Zelda series
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Cadence of Hyrule — Crypt of the NecroDancer Featuring The Legend of Zelda Forum  /  [2021-01-05] Minor rules clarifications to certain categories (updated 2021-02-10)

KailariaKailaria

(She/Her)

United States

  KailariaKailaria
5 Jan 2021, 10:28

Puzzle All-Chars

Added rule to clarify not to use milliseconds when calculating sum of IGT.

Puzzle single-char: Any% route

Added note to clarify that you should submit milliseconds when submitting specifically to the Any% subcategory of Puzzle Mode for the Character Leaderboards.
Any other subcategory, being slower, should stick to seconds as the most significant measurement, leaving milliseconds blank.

100%

Added requirement to spawn the square portal from completing Future Hyrule Castle dungeon and having activated the Future Hyrule Castle's Sheikah Stone.

This is the same requirement as in All Barriers & Castles and All Floors, but was originally implied since you would need to go through all 4 floors of the dungeon, anyway, to get all 4 Unique, non-character-specific weapons and it's faster to just exit the dungeon by progressing rather than any other method.

Now, this requirement has been made explicit.

 

KailariaKailaria

(She/Her)

United States

  KailariaKailaria
11 Feb 2021, 03:30

[Update for 2021-02-10]

Main Rules

Added clarification for how to report milliseconds based off of in-game time.

IGT reports centiseconds, not milliseconds, so when reporting your milliseconds (for categories that recommend it, i.e. Any% generally), add an additional "0" to the end of what the game says.

 
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