Forum posts

Forum: Test Drive 6

Thread: Possible Rule Changes?

Started by: kaceykacey

Oh, I can understand that! Take your time! Two weeks after I wrote that, I uploaded a video with me racing in England FWD (youtube.com/watch?v=bvPDWaOA8H8) (AVERAGE speed was 275 MPH, my personal best) and "stopping the racers" cop chase (youtube.com/watch?v=DWeQ09u0E0M) (nothing special except that all 5 racers and I had supercharged cars, but you can guess that since I made ALL cars impact resistant --at least towards the traffic and traffic cop cars-- putting this spin on the game makes stopping the racers a different challenge).

 

Forum: Test Drive 6

Thread: Possible Rule Changes?

Started by: kaceykacey

Hi kacey,

In 2011, I guess you could say I hacked the PC version of Test Drive 6. I made the racer cars impact resistant (so cops/traffic is not an issue anymore . . . they can be there or not be there, it makes no major difference), increased the acceleration, maximum speed, inertia, road grip, etc., to enable a player to experience this game (in the PC version, at least) on a whole new level. I have two example (single track) runs to provide. They are in the new version of this game (Test Drive Remastered).

Newcastle FWD (best lap 22.56 seconds, best 3 lap time 1:11:00)

Hong Kong FWD (1:04:83)

These are the only videos I have uploaded which show me using my hack (and I have NEVER seen anyone else do this before); you can see a more complete list of the times I achieved in Test Drive 6 (the original game) with this hack in a table format at r/speedrun.
https:/​/​www.​reddit.​com/​r/​speedrun/​comments/​dil5g5/​test_drive_6_remastered_hong_kong_fwd_track_in/​

As you can see from my best times WITHOUT the hack, I am (I guess I could say "was", as these times were from 2011) good at this game. All of those times were achieved in HARD difficulty with traffic and cop cars ON. (That's why I got fed up with it enough to become desperate enough to find a way to make the cars impact resistant.)

I think that since "Test Drive 6 Remastered" PC version is free, I feel that old fans of Test Drive 6 may find my PC hack to provide a new experience in the game. As opposed to the Nitro Oxide boost (and related?) cheatcodes, my hack provides enhancement in all areas of the cars' capabilities. This allows more CONTROLLED and balanced supercharged cars.

So what I am saying is, if there could be a new column for time records in which "anything goes", then it might bring in more competitors. We can in effect advertise "Test Drive 6" to younger gamers and regain the interest of gamers who were around when Test Drive 6 came out.

You don't have to allow this, but I just want to let more people know that racing at ridiculous speeds can actually become an art -- not just pure chaos.

I don't "expect" a decision on this immediately. I am mainly making this post to let you (and the other gamers) know that this hack exists. I will let you all decide what you wish to do (or not do) with it. In that regard, I can provide you with more details about the hack later, if you are interested to try it out yourselves.

kaceykacey likes this. 

Forum: Knights and Merchants

Thread: Remake and Timing

Started by: Lug0Lug0

Another thing to consider is that the AI behaves differently in different versions of the Remake. So when you guys list "KaM Remake", you should list which VERSION of the remake you achieved those records in. It's a pain (especially that newer versions of the Remake are STILL coming out), but this is the only fair way to include the remake in your table.

DerToStDerToSt likes this.