Forum posts

Forum: Anodyne

Thread: RE: System clock

Started by: cleverpidgeoncleverpidgeon

i have reason to believe that the RNG for the Servants boss fight is partially controlled by your system's date and time. i had to find a consistent setup in April when i grinded 100%, and when i came back to derust in July for a marathon, i discovered that what i used to do wasn't as consistent anymore, so i found another new setup. i then didn't play the game for a few days over the transition from July to August, and when i came back, i found that my setup had stopped working again.
i realised what had happened and eventually had the idea of changing my system date. doing this immediately made my July setup consistent again. my setup seems to work best with my date and time set to the 15th July at 17:00 (timezone probably doesn't matter, but in case it does, it's BST).

before i seriously started grinding runs again, i wanted to talk about this, because this sort of stuff hasn't (to my knowledge) come up with this game before. how do we feel about the legality of messing with the system clock? personally i feel it should be 100% allowed, since there's no modification of game files going on and having to find a new setup every month would be horrendous and unnecessary.

on another, slightly related note, i came across a program that allows you to run a specific program at a certain date and time without modifying your system's entire clock. it's called RunAsDate (http://www.nirsoft.net/utils/run_as_date.html,), and doesn't seem to modify game files either. how do we feel about programs like this? this specific one is free, easy to use, and doesn't seem to work any differently for Anodyne than modifying your system clock globally. again, i think this should be 100% allowed for the three prior reasons, but i wanted to raise the issue before i PBd with it and discovered no-one wanted runs of that nature to be valid.

thanks!

(side note: i can set up a Discord server for this game's community if anyone think's it'd be beneficial. i know the community is quite small and intermittently active, but it might help with communication, and might also help to attract new runners, especially through things like the 12 Hour Challenge.)

(edit: an unrelated thought: Anodyne is also available for Mac, Linux, iOS and Android, and i feel it would be cool to add those to the list of platforms on the leaderboard. not a huge deal, really, though, although it might help with discovery if someone's searching SRC by platform.)

 

Forum: Starlight

Thread: Link

Started by: MiphaSRMiphaSR

np, hope you have fun with the game ^^

 

Forum: Starlight

Thread: Link

Started by: MiphaSRMiphaSR

my b, forgot to add that to the rules. you can find Starlight here: https://amorphous.itch.io/starlight

 

Forum: Anodyne

Thread: A small request

Started by: cleverpidgeoncleverpidgeon

thanks! and no problem. 😃

 

Forum: Anodyne

Thread: A small request

Started by: cleverpidgeoncleverpidgeon

to one of the mods of the leaderboard: could you update the release date of Anodyne to include its month and day? it hasn't been changed since SRC got that feature. i don't mean to sound pushy, though, and it's definitely not an emergency, i just think it would be a nice thing to have for the sake of accuracy and polish on the leaderboard.

Anodyne was first released on February 4, 2013.

thanks. 🙂

 

Forum: WaveLand

Thread: Tech Question

Started by: NegrodomusNegrodomus

nice! races will be cool once full-game categories are fleshed out imo

 

Forum: WaveLand

Thread: Tech Question

Started by: NegrodomusNegrodomus

oh >.<

sorry, didn't see you in the Discord and assumed you were new to WaveLand. my b

 

Forum: WaveLand

Thread: Tech Question

Started by: NegrodomusNegrodomus

no problem 😃

if you want to be a part of the community, i highly recommend joining the community Discord (https://www.speedrun.com/WaveLand/thread/gbmsy). hope you have fun with the game!

 

Forum: WaveLand

Thread: Tech Question

Started by: NegrodomusNegrodomus

this is a tech called dash-cancelling. if you dash sideways in mid-air and then shine before your dash is complete, you maintain your momentum from the dash for as long as you're in the air.

i hope this helps, and good luck with the game. 🙂

GnomeSSBGnomeSSB likes this. 

Forum: Anodyne

Thread: want to get started learning any% glitchless and need some help

Started by: cleverpidgeoncleverpidgeon

ok, then. thanks for your help. i'll check out the maps on the wiki. 🙂

sorry about the twitch pm, wasn't sure if you'd be notified about a forum post. good to cover all bases, though, i guess.

not sure how i missed the language change option, that was simple. thanks. steam cloud sync can be disabled by right-clicking the game in your library and looking in properties > updates, but you may have tried that already and had no success. in any case, thanks for all your help. 🙂

 

Forum: Anodyne

Thread: want to get started learning any% glitchless and need some help

Started by: cleverpidgeoncleverpidgeon

oh, right, sorry, i forgot about the resources section. thanks 🙂

 

Forum: Anodyne

Thread: want to get started learning any% glitchless and need some help

Started by: cleverpidgeoncleverpidgeon

that's interesting, when i googled where the anodyne save file was, it came up with a different location (C:\Users\[USERNAME]\.Anodyne). it had a readme in it which talked about the save files, so i'm probably gonna go with that one.

i'll try sending frenzied_coder a message. thanks. 🙂

edit: having had a look at the run, i'd be pretty interested in learning 100% as well. are there any notes or practice save files for that that i could get my hands on? probably gonna weigh up which category i'd prefer to start with. thanks. 🙂

 

Forum: Anodyne

Thread: want to get started learning any% glitchless and need some help

Started by: cleverpidgeoncleverpidgeon

hi, i'd be interested in learning and running any% glitchless, but i'm not completely sure where to start. since the game has only a single save file that can be used at any one time and runs in quite an open way from start to finish, it seems to me like there's no easy way to learn/practice individual sections of the game. is there a better way of doing things, and/or are there any practice save files i could get my hands on which would help me in practicing individual tricks/rooms/splits better, more easily and more efficiently? thanks in advance.

 

Forum: Maze Racers

Thread: game link?

Started by: DarQ_MassacresDarQ_Massacres

i should have put that in the Resources section, sorry about that. you can play the game online or download it here: https://itchabop.itch.io/maze-racers

edit: i've added the link to the Tools section of Resources, so for anyone reading this in the future, it's there as well.